Submission #1115243

#TimeUsernameProblemLanguageResultExecution timeMemory
1115243PVSekharWalk (CEOI06_walk)C++17
66 / 100
1054 ms27308 KiB
#include <bits/stdc++.h> using namespace std; #define ll long long // const ll MOD = 998244353; const ll MOD = 1e9 + 7; const ll N = 1e6 + 2; const int INF = 2e6 + 2; // from jiangly's template const double TOL = 1e-9; template<class T> struct Point { T x; T y; Point(const T x_ = 0, const T y_ = 0) : x(x_), y(y_) {} template<class U> operator Point<U>() { return Point<U>(U(x), U(y)); } Point &operator+=(const Point &p) & { x += p.x; y += p.y; return *this; } Point &operator-=(const Point &p) & { x -= p.x; y -= p.y; return *this; } Point &operator*=(const T &v) & { x *= v; y *= v; return *this; } Point &operator/=(const T &v) & { x /= v; y /= v; return *this; } Point operator-() const { return Point(-x, -y); } friend Point operator+(Point a, const Point &b) { return a += b; } friend Point operator-(Point a, const Point &b) { return a -= b; } friend Point operator*(Point a, const T &b) { return a *= b; } friend Point operator/(Point a, const T &b) { return a /= b; } friend Point operator*(const T &a, Point b) { return b *= a; } // w/o tolerance // friend bool operator<(const Point &a, const Point &b) { // return a.x < b.x || (a.x == b.x && a.y < b.y); // } // w/ tolerance friend bool operator<(const Point &a, const Point &b) { return (a.x < b.x || (abs(a.x - b.x) < TOL && a.y < b.y)); } friend bool operator>(const Point &a, const Point &b) { return !(a < b); } // without tolerance friend bool operator==(const Point &a, const Point &b) { return a.x == b.x && a.y == b.y; } friend bool operator!=(const Point &a, const Point &b) { return !(a.x == b.x && a.y == b.y); } friend bool operator<=(const Point &a, const Point &b) { return a < b || a == b; } friend bool operator>=(const Point &a, const Point &b) { return a > b || a == b; } // with tolerance // friend bool operator==(const Point &a, const Point &b) { // Point<T> p = a - b; // T len = sqrt(p.x * p.x + p.y * p.y); // return len < TOL; // } // friend bool operator!=(const Point &a, const Point &b) { // Point<T> p = a - b; // T len = sqrt(p.x * p.x + p.y * p.y); // return !(len < TOL); // } friend std::istream &operator>>(std::istream &is, Point &p) { return is >> p.x >> p.y; } friend std::ostream &operator<<(std::ostream &os, const Point &p) { return os << "(" << p.x << ", " << p.y << ")"; } }; using Pt = Point<int>; int cur_x = 0, x, y, n; vector<Pt> pts; map<Pt, Pt> par; // x, y map<Pt, ll> dis; // x, y set<pair<int, int>> store; // y, x void update(Pt &p, pair<int, int> &near) { if (near.first == p.y && store.find(near) != store.end()) store.erase(near); if (p == Pt(near.second, near.first)) return; par[p] = Pt(near.second, near.first); } void solve(Pt &p) { pair<int, int> l = make_pair(-1, -1), r = make_pair(-1, -1); auto it = store.end(); it = upper_bound(store.begin(), store.end(), make_pair(p.y, INF)); if (it != store.begin()) l = *(--it); it = upper_bound(store.begin(), store.end(), make_pair(p.y, -1)); if (it != store.end()) r = *it; if (l.first == -1) { dis[p] = dis[Pt(r.second, r.first)] + abs(p.y - r.first); update(p, r); } else if (r.first == -1) { dis[p] = dis[Pt(l.second, l.first)] + abs(p.y - l.first); update(p, l); } else { ll d1 = dis[Pt(l.second, l.first)] + abs(p.y - l.first), d2 = dis[Pt(r.second, r.first)] + abs(p.y - r.first); if (d1 <= d2) { dis[p] = d1; update(p, l); } else { dis[p] = d2; update(p, r); } } store.insert(make_pair(p.y, p.x)); } void solve(Pt &p, Pt &q) { solve(p); solve(q); auto it = store.find(make_pair(q.y, q.x)); if (it == store.end()) { return; } pair<int, int> pa = make_pair(p.y, p.x); vector<pair<int, int>> temp; while (it != store.begin() && *(--it) != pa) { temp.push_back(*it); } for (auto x : temp) store.erase(x); } void solve() { ll x1, y1, x2, y2; cin >> x >> y >> n; y += N; for (int i = 0; i < n; i++) { cin >> x1 >> y1 >> x2 >> y2; y1 += N; y2 += N; pts.push_back(Pt(x1 - 1, y1 - 1)); pts.push_back(Pt(x1 - 1, y2 + 1)); } sort(pts.begin(), pts.end()); store.insert(make_pair(N, 0)); dis[Pt(0, N)] = 0; for (int i = 0; i < 2 * n; i += 2) { if (pts[i].x == x) break; solve(pts[i], pts[i + 1]); } Pt dest = Pt(x, y), prev; solve(dest); cout << dis[dest] + x << "\n"; stack<Pt> st; st.push(Pt(dest.x, dest.y - N)); while (dest != Pt(0, N)) { dest = par[dest]; st.push(Pt(dest.x, dest.y - N)); } vector<pair<int, int>> ans; prev = st.top(); st.pop(); while (!st.empty()) { dest = st.top(); if (dest != prev) { if (dest.x != prev.x) { if (ans.size() && ans.back().second == 0) ans.back().first += dest.x - prev.x; else ans.push_back(make_pair(dest.x - prev.x, 0)); } if (ans.size() && ans.back().first == 0) ans.back().second += dest.y - prev.y; else ans.push_back(make_pair(0, dest.y - prev.y)); } prev = dest; st.pop(); } cout << ans.size() << "\n"; for (auto x : ans) { cout << x.first << " " << x.second << "\n"; } } int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); ll t; t = 1; // cin >> t; while(t--) { solve(); } return 0; }
#Verdict Execution timeMemoryGrader output
Fetching results...