Submission #1113634

#TimeUsernameProblemLanguageResultExecution timeMemory
1113634sunboiWall (IOI14_wall)C++17
0 / 100
143 ms27416 KiB
#include <bits/stdc++.h> #include "wall.h" using namespace std; const int N = 2e5 + 10; vector<int> a(N); vector<pair<int, int>> t(4 * N); vector<pair<int, int>> lazy(4 * N); void push(int v, int vl, int vr){ if (lazy[v].second == 1){ int x = lazy[v].first; t[v * 2] = {min(t[v * 2].first, x), min(t[v * 2].second, x)}; t[v * 2 + 1] = {min(t[v * 2 + 1].first, x), min(t[v * 2 + 1].second, x)}; if (lazy[v * 2].second == 0) lazy[v * 2] = {x, 0}; else lazy[v * 2] = {min(lazy[v * 2].first, x), 0}; if (lazy[v * 2 + 1].second == 0) lazy[v * 2 + 1] = {x, 0}; else lazy[v * 2 + 1] = {min(lazy[v * 2 + 1].first, x), 0}; lazy[v] = {0, 0}; }else{ int x = lazy[v].first; t[v * 2] = {max(t[v * 2].first, x), max(t[v * 2].second, x)}; t[v * 2 + 1] = {max(t[v * 2 + 1].first, x), max(t[v * 2 + 1].second, x)}; if (lazy[v * 2].second == 1) lazy[v * 2] = {x, 0}; else lazy[v * 2] = {max(lazy[v * 2].first, x), 0}; if (lazy[v * 2 + 1].second == 1) lazy[v * 2 + 1] = {x, 0}; else lazy[v * 2 + 1] = {max(lazy[v * 2 + 1].first, x), 0}; lazy[v] = {0, 0}; } } void build(int v, int vl, int vr) { if (vl == vr) { t[v] = {a[vl], a[vl]}; return; } int vm = (vl + vr) / 2; build(2 * v, vl, vm); build(2 * v + 1, vm + 1, vr); t[v] = {max(t[2 * v].first, t[2 * v + 1].first), min(t[2 * v].second, t[2 * v + 1].second)}; } void update(int v, int vl, int vr, int l, int r, int x){ if (vl > r || vr < l) return; if (vl >= l && vr <= r){ t[v] = {max(t[v].first, x), max(t[v].second, x)}; if (lazy[v].second == 1) lazy[v] = {x, 0}; else lazy[v] = {max(lazy[v].first, x), 0}; return; } push(v, vl ,vr); int vm = (vl + vr) / 2; update(2 * v, vl, vm, l, r, x); update(2 * v + 1, vm + 1, vr, l, r, x); t[v] = {max(t[2 * v].first, t[2 * v + 1].first), min(t[2 * v].second, t[2 * v + 1].second)}; } void update2(int v, int vl, int vr, int l, int r, int x){ if (vl > r || vr < l) return; if (vl >= l && vr <= r){ t[v] = {min(t[v].first, x), min(t[v].second, x)}; if (lazy[v].second == 0) lazy[v] = {x, 1}; else lazy[v] = {min(lazy[v].first, x), 0}; return; } push(v, vl ,vr); int vm = (vl + vr) / 2; update2(2 * v, vl, vm, l, r, x); update2(2 * v + 1, vm + 1, vr, l, r, x); t[v] = {max(t[2 * v].first, t[2 * v + 1].first), min(t[2 * v].second, t[2 * v + 1].second)}; } int get(int v, int vl, int vr, int x){ if (vl > x || vr < x) return 0; if (vr <= x && x <= vl){ return t[v].first; } push(v, vl, vr); int vm = (vl + vr) / 2; return max(get(2 * v, vl, vm, x), get(2 * v + 1, vm + 1, vr, x)); } void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[]){ for (int i = 0; i < n; i++){ a[i] = 0; } build(1, 0, n - 1); for (int i = 0; i < k; i++){ if (op[i] == 1){ update(1, 0, n - 1, left[i], right[i], height[i]); }else update2(1, 0, n - 1, left[i], right[i], height[i]); } for (int i = 0; i < n; i++){ finalHeight[i] = get(1, 0, n - 1, i); } return; }
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