Submission #1112664

#TimeUsernameProblemLanguageResultExecution timeMemory
1112664steveonalexGame (IOI13_game)C++17
0 / 100
2 ms336 KiB
#include <bits/stdc++.h> #include "game.h" using namespace std; typedef long long ll; typedef unsigned int ul; typedef unsigned long long ull; #define MASK(i) (1ULL << (i)) #define GETBIT(mask, i) (((mask) >> (i)) & 1) #define ALL(v) (v).begin(), (v).end() ll gcd(ll a, ll b){return __gcd(a, b);} ll max(ll a, ll b){return (a > b) ? a : b;} ll min(ll a, ll b){return (a < b) ? a : b;} ll LASTBIT(ll mask){return (mask) & (-mask);} int pop_cnt(ll mask){return __builtin_popcountll(mask);} int ctz(ull mask){return __builtin_ctzll(mask);} int logOf(ull mask){return 63 - __builtin_clzll(mask);} mt19937_64 rng(chrono::high_resolution_clock::now().time_since_epoch().count()); ll rngesus(ll l, ll r){return l + (ull) rng() % (r - l + 1);} template <class T1, class T2> bool maximize(T1 &a, T2 b){ if (a < b) {a = b; return true;} return false; } template <class T1, class T2> bool minimize(T1 &a, T2 b){ if (a > b) {a = b; return true;} return false; } template <class T> void printArr(T the_array_itself, string separator = " ", string finish = "\n", ostream &out = cout){ for(auto item: the_array_itself) out << item << separator; out << finish; } template <class T> void remove_dup(vector<T> &a){ sort(ALL(a)); a.resize(unique(ALL(a)) - a.begin()); } const int INF = 1e9 + 69; struct Treap{ struct Node{ int val, priority; ll g, sum_g; // value of the current node, and value of the entire subtree Node* child[2]; Node(int val): val(val), priority(rngesus(0, MASK(30) - 1)){ g = sum_g = 0; child[0] = child[1] = nullptr; } }; Node* root; Treap(){ root = nullptr; } void merge_children(Node* cur){ if (cur == nullptr) return; ll ans= cur -> g; for(int i = 0; i <= 1; ++i) if (cur -> child[i] != nullptr) { ans = gcd(ans, cur -> child[i] -> sum_g); } cur -> sum_g = ans; } void split(Node* cur, int x, Node*& L, Node*& R){ // split up to a point x if (cur == nullptr) {L = R = nullptr;return;} if (x < cur -> val){ split(cur -> child[0], x, L, cur -> child[0]); R = cur; } else{ split(cur -> child[1], x, cur -> child[1], R); L = cur; } merge_children(L); merge_children(R); } void merge(Node*& cur, Node* L, Node* R){ if (L == nullptr) cur = R; else if (R == nullptr) cur = L; else{ if (R -> priority > L -> priority) { cur = R; merge(cur -> child[0], L, R -> child[0]); } else{ cur = L; merge(cur -> child[1], L -> child[1], R); } } merge_children(cur); } void update(int x, ll k){ Node *L, *mid, *R; split(root, x-1, L, mid); split(mid, x, mid, R); if (mid == nullptr) mid = new Node(x); mid -> g = mid -> sum_g = k; merge(root, L, mid); merge(root, root, R); } ll get(int u, int v, int l, int r, Node* id){ if (id == nullptr) return 0; if (u <= l && r <= v) return id -> sum_g; int mid = id -> val; ll ans = 0; if (u <= mid && mid <= v) ans = id -> g; if (u < mid) ans = gcd(ans, get(u, v, l, mid - 1, id -> child[0])); if (v > mid) ans = gcd(ans, get(u, v, mid + 1, r, id -> child[1])); return ans; } ll get(int u, int v){ return get(u, v, 0, INF, root); } void clear(Node* cur){ for(int i = 0; i<= 1; ++i) if (cur -> child[i] != nullptr) { clear(cur->child[i]); delete cur -> child[i]; } } void clear(){ if (root != nullptr){ clear(root); delete root; } } }; struct Trie2D{ struct Node{ int child[2]; Treap g; Node(){g = Treap(); memset(child, -1, sizeof child);} }; int l, r; vector<Node> a; Trie2D(){} Trie2D(int l, int r): l(l), r(r){ a.push_back(Node()); } void add_child(int &x){ x = a.size(); a.push_back(Node()); } ll update(int i, int j, ll k, int l, int r, int id){ if (l == r) {a[id].g.update(j, k); return k;} int mid = (l + r) >> 1; ll ans = 0; if (i <= mid){ if (a[id].child[0] == -1) add_child(a[id].child[0]); ans = update(i, j, k, l, mid, a[id].child[0]); ans = gcd(ans, a[a[id].child[1]].g.get(j, j)); } else{ if (a[id].child[1] == -1) add_child(a[id].child[1]); ans = update(i, j, k, mid + 1, r, a[id].child[1]); ans = gcd(ans, a[a[id].child[0]].g.get(j, j)); } a[id].g.update(j, ans); return ans; } void update(int i, int j, ll k){ update(i, j, k, l, r, 0); } ll get(int u, int v, int x, int y, int l, int r, int id){ if (u <= l && r <= v) return a[id].g.get(x, y); int mid = (l + r) >> 1; ll ans = 0; if (u <= mid && a[id].child[0] != -1) ans = gcd(ans, get(u, v, x, y, l, mid, a[id].child[0])); if (v > mid && a[id].child[1] != -1) ans = gcd(ans, get(u, v, x, y, mid + 1, r, a[id].child[1])); return ans; } ll get(int u, int v, int x, int y){return get(u, v, x, y, l, r, 0);} }; Trie2D tri; void init(int R, int C) { tri = Trie2D(0, INF); } void update(int P, int Q, long long K) { tri.update(P, Q, K); /* ... */ } long long calculate(int P, int Q, int U, int V) { if (P > U) swap(P, U); if (Q > V) swap(Q, V); return tri.get(P, U, Q, V); } // int main(void){ // ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); // clock_t start = clock(); // init(2, 3); // update(0, 0, 20); // update(0, 2, 15); // update(1, 1, 12); // cout << calculate(0, 0, 0, 2) << "\n"; // cerr << "Time elapsed: " << clock() - start << " ms!\n"; // return 0; // }
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