This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#define pb push_back
#define ALL(x) x.begin(),x.end()
#define chmax(a, b) a=max(a,b)
using namespace std;
using PII = pair <int, int>;
using VI = vector <int>;
const int N = 1001;
const int M = 5001;
const int K = 10;
int n, m, sum;
PII par[N];
int jump[N][K+1];
vector <int> paths[N];
int deg[N], order[N], lvl[N], ptr;
struct Edge {
int a, b, c, lca;
bool operator <(const Edge& x) const {
return order[lca] < order[x.lca];
}
};
vector <Edge> edges;
void dfs(int pos = 1, int p = 1) {
jump[pos][0] = p;
for (auto& el : paths[pos]) {
if (el == p) continue;
lvl[el] = lvl[pos]+1;
par[el] = {pos, 1<<(deg[pos]++)};
dfs(el, pos);
}
order[pos] = ptr++;
}
int Jump(int a, int b) {
for (int j = 0; j <= K; j++)
if (b & (1<<j)) a = jump[a][j];
return a;
}
int LCA(int a, int b) {
if (lvl[a] < lvl[b]) swap(a, b);
a = Jump(a, lvl[a]-lvl[b]);
if (a == b) return a;
for (int j = K; j >= 0; j--) {
if (jump[a][j] != jump[b][j]) {
a = jump[a][j];
b = jump[b][j];
}
}
return jump[a][0];
}
int dp[N][1<<K], mask1, mask2;
void solve() {
for (auto& edge : edges) {
int a = edge.a, b = edge.b, cur = edge.c, lca = edge.lca;
if (lvl[a]%2 != lvl[b]%2 && cur != 0) continue;
// cutting edge a to b;
for (mask1 = 0; a != lca; tie(a, mask1) = par[a]) cur += dp[a][mask1];
for (mask2 = 0; b != lca; tie(b, mask2) = par[b]) cur += dp[b][mask2];
mask1 |= mask2;
for (int mask = (1<<deg[lca])-1; mask >= 0; mask--) {
if (mask & mask1) continue;
chmax(dp[lca][mask], cur + dp[lca][mask|mask1]);
}
}
}
signed main() {
ios::sync_with_stdio(0);cin.tie(0);cout.tie(0);
cin >> n >> m;
for (int i = 1; i <= m; i++) {
int a, b, c; cin >> a >> b >> c;
if (!c) {
paths[a].pb(b);
paths[b].pb(a);
}
sum += c;
edges.pb({a, b, c, 0});
}
par[1] = {1, 0};
dfs();
for (int j = 1; j <= K; j++)
for (int i = 1; i <= n; i++)
jump[i][j] = jump[jump[i][j-1]][j-1];
for (auto& edge : edges) {
if (lvl[edge.a]%2 != lvl[edge.b]%2 && edge.c != 0) continue; // we must block this edge
edge.lca = LCA(edge.a, edge.b);
}
sort(ALL(edges));
solve();
cout << sum - dp[1][0] << "\n";
}
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