This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <iostream>
#include <bits/stdc++.h>
#define ll long long
using namespace std;
const ll maxn = 2*1e5+5, INF = 4e18+9;
void sub2(int k, int n){
vector<ll> a(1);
ll ans = 0;
for(int i = 1; i <= n; i++){
char s1, s2;
int l, r;
cin >> s1 >> l >> s2 >> r;
if(l > r) swap(l, r);
if(s1 == s2){
ans += r-l;
}else{
a.push_back(l);
a.push_back(r);
}
}
sort(a.begin()+1, a.end());
n = a.size()-1;
ans += n/2;
int m = (n+1)/2;
for(int i = 1; i <= n; i++){
ans += abs(a[m]-a[i]);
}
cout << ans;
return;
}
struct normalize{
vector<ll> poi, pot;
void add(ll x){
poi.push_back(x);
}
void start(){
sort(poi.begin(), poi.end());
pot.push_back(poi[0]);
return;
for(int i = 1; i < (int)poi.size(); i++){
if(poi[i] != poi[i-1]){
pot.push_back(poi[i]);
}
}
}
int encode(ll x){
return lower_bound(pot.begin(), pot.end(), x) - pot.begin()+1;
}
ll decode(int x){
return pot[x-1];
}
};
// supports: point modify, range apply, range query, walk to find first/last with some precedent
// you are to implement the 2 structs Tag and Info
// for the walks, pass a lambda that takes in Info and return true iff the node with that Info will contain the desired element
template<class Info, class Tag>
struct LazySegmentTree {
int n;
vector<Info> info;
vector<Tag> tag;
LazySegmentTree() : n(0) {}
LazySegmentTree(int n_, Info v_ = Info()) {
init(n_, v_);
}
template<class T>
LazySegmentTree(vector<T> init_) {
init(init_);
}
void init(int n_, Info v_ = Info()) {
init(vector<Info>(n_, v_));
}
template<class T>
void init(vector<T> init_) {
n = init_.size();
info.assign(4 << __lg(n), Info());
tag.assign(4 << __lg(n), Tag());
function<void(int, int, int)> build = [&](int p, int l, int r) {
if (r - l == 1) {
info[p] = init_[l];
return;
}
int m = (l + r) / 2;
build(2 * p, l, m);
build(2 * p + 1, m, r);
pull(p);
};
build(1, 0, n);
}
void pull(int p) {
info[p] = info[2 * p] + info[2 * p + 1];
}
void apply(int p, const Tag &v) {
info[p].apply(v);
tag[p].apply(v);
}
void push(int p) {
apply(2 * p, tag[p]);
apply(2 * p + 1, tag[p]);
tag[p] = Tag();
}
void modify(int p, int l, int r, int x, const Info &v) {
if (r - l == 1) {
info[p] = v;
return;
}
int m = (l + r) / 2;
push(p);
if (x < m) {
modify(2 * p, l, m, x, v);
} else {
modify(2 * p + 1, m, r, x, v);
}
pull(p);
}
void modify(int p, const Info &v) {
modify(1, 0, n, p, v);
}
Info rangeQuery(int p, int l, int r, int x, int y) {
if (l >= y || r <= x) {
return Info();
}
if (l >= x && r <= y) {
return info[p];
}
int m = (l + r) / 2;
push(p);
return rangeQuery(2 * p, l, m, x, y) + rangeQuery(2 * p + 1, m, r, x, y);
}
Info rangeQuery(int l, int r) {
return rangeQuery(1, 0, n, l, r);
}
void rangeApply(int p, int l, int r, int x, int y, const Tag &v) {
if (l >= y || r <= x) {
return;
}
if (l >= x && r <= y) {
apply(p, v);
return;
}
int m = (l + r) / 2;
push(p);
rangeApply(2 * p, l, m, x, y, v);
rangeApply(2 * p + 1, m, r, x, y, v);
pull(p);
}
void rangeApply(int l, int r, const Tag &v) {
return rangeApply(1, 0, n, l, r, v);
}
template<class F>
int findFirst(int p, int l, int r, int x, int y, F &&pred) {
if (l >= y || r <= x) {
return -1;
}
if (l >= x && r <= y && !pred(info[p])) {
return -1;
}
if (r - l == 1) {
return l;
}
int m = (l + r) / 2;
push(p);
int res = findFirst(2 * p, l, m, x, y, pred);
if (res == -1) {
res = findFirst(2 * p + 1, m, r, x, y, pred);
}
return res;
}
template<class F>
int findFirst(int l, int r, F &&pred) {
return findFirst(1, 0, n, l, r, pred);
}
template<class F>
int findLast(int p, int l, int r, int x, int y, F &&pred) {
if (l >= y || r <= x) {
return -1;
}
if (l >= x && r <= y && !pred(info[p])) {
return -1;
}
if (r - l == 1) {
return l;
}
int m = (l + r) / 2;
push(p);
int res = findLast(2 * p + 1, m, r, x, y, pred);
if (res == -1) {
res = findLast(2 * p, l, m, x, y, pred);
}
return res;
}
template<class F>
int findLast(int l, int r, F &&pred) {
return findLast(1, 0, n, l, r, pred);
}
};
struct Tag {
ll add_cnt = 0, add_sum = 0;
void apply(const Tag &t) & {
add_cnt += t.add_cnt;
add_sum += t.add_sum;
}
};
struct Info {
ll cnt = 0, sum = 0;
void apply(const Tag &t) & {
cnt += t.add_cnt;
sum += t.add_sum;
}
Info operator+(const Info &b) {
return {cnt+b.cnt, sum+b.sum};
}
};
void solve(){
int k, n;
cin >> k >> n;
if(k == 1){
sub2(k, n);
return;
}
vector<pair<ll, ll>> a(1);
ll ans = 0;
for(int i = 1; i <= n; i++){
char s1, s2;
int l, r;
cin >> s1 >> l >> s2 >> r;
if(l > r) swap(l, r);
if(s1 == s2){
ans += r-l;
}else{
a.push_back({l, r});
}
}
n = a.size()-1;
ans += n;
sort(a.begin()+1, a.end(), [&](pair<ll ,ll> a, pair<ll ,ll> b){return a.first+a.second < b.first+b.second;});
normalize norm;
for(int i = 1; i <= n; i++){
norm.add(a[i].first);
norm.add(a[i].second);
}
norm.start();
return;
int N = norm.pot.size();
vector<ll> pf(n+2, 0), sf(n+2, 0);
auto calc = [&](vector<ll> &pf) -> void{
LazySegmentTree<Info, Tag> T(N+1);
for(int i = 1; i <= n; i++){
int len = i*2, median = (len+1)/2;
int l = norm.encode(a[i].first), r = norm.encode(a[i].second);
T.rangeApply(l, l+1, {1, a[i].first});
T.rangeApply(r, r+1, {1, a[i].second});
int low = 1, high = n, mid;
while(low <= high){
mid = (low+high)/2;
if(T.rangeQuery(1, mid+1).cnt < median){
low = mid+1;
}else{
high = mid-1;
}
}
int m = low;
ll valm = norm.decode(m);
pf[i] = valm*median-T.rangeQuery(1, m+1).sum + T.rangeQuery(m+1, N+1).sum-valm*(len-median);
}
};
calc(pf);
a.push_back({0, 0});
reverse(a.begin(), a.end());
calc(sf);
ll res = INF;
for(int i = 0; i <= n; i++){
res = min(res, pf[i]+sf[n-i]);
}
ans += res;
cout << ans;
}
int main(){
ios_base::sync_with_stdio(false);
cin.tie(NULL);
solve();
}
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