Submission #1106894

# Submission time Handle Problem Language Result Execution time Memory
1106894 2024-10-31T08:49:31 Z RomanLeshchuk Game (IOI13_game) C++17
Compilation error
0 ms 0 KB
#include <iostream>
#include <vector>
#include <cmath>
#include <cstdint>
#include <algorithm>
#include <limits>

template <typename T>
class SparseSegTree
{
public:
    SparseSegTree(std::uint64_t size) :
        m_baseSize{ (std::uint64_t)1 << (std::uint64_t)std::ceil(std::log2(size)) }
    {
    }

    SparseSegTree(const SparseSegTree& tree) = delete;

    SparseSegTree& operator=(const SparseSegTree& tree) = delete;

    T query(std::uint64_t l, std::uint64_t r) const
    {
        return m_root ? m_root->query(0, m_baseSize - 1, l, r) : T{};
    }

    void update(std::uint64_t pos, const T& val)
    {
        if (!m_root)
        {
            m_root = new Node{};
        }
        m_root->update(0, m_baseSize - 1, pos, val);
    }

    ~SparseSegTree()
    {
        if (m_root)
        {
            delete m_root;
        }
    }

    template <typename U>
    friend class SparseSegTree2d;

private:
    class Node
    {
    public:
        Node() = default;

        T query(std::uint64_t lRange, std::uint64_t rRange, std::uint64_t l, std::uint64_t r) const
        {
            if (l <= lRange && rRange <= r)
            {
                return m_data;
            }

            if (rRange < l || r < lRange)
            {
                return T{};
            }

            std::uint64_t mid = (lRange + rRange) >> 1;

            return T::calc(
                m_lChild ? m_lChild->query(lRange, mid, l, r) : T{},
                m_rChild ? m_rChild->query(mid + 1, rRange, l, r) : T{}
            );
        }

        void update(std::uint64_t lRange, std::uint64_t rRange, std::uint64_t pos, const T& val)
        {
            if (lRange == rRange)
            {
                m_data = val;

                return;
            }

            std::uint64_t mid = (lRange + rRange) >> 1;

            if (pos <= mid)
            {
                if (!m_lChild)
                {
                    m_lChild = new Node{};
                }
                m_lChild->update(lRange, mid, pos, val);
            }
            else
            {
                if (!m_rChild)
                {
                    m_rChild = new Node{};
                }
                m_rChild->update(mid + 1, rRange, pos, val);
            }

            m_data = T::calc(
                m_lChild ? m_lChild->m_data : T{},
                m_rChild ? m_rChild->m_data : T{}
            );
        }

        ~Node()
        {
            if (m_lChild)
            {
                delete m_lChild;
            }
            if (m_rChild)
            {
                delete m_rChild;
            }
        }

    private:
        Node* m_lChild = nullptr;
        Node* m_rChild = nullptr;
        T m_data{};
    };

    std::uint64_t m_baseSize;
    Node* m_root = nullptr;
};

template <typename T>
class SparseSegTree2d
{
public:
    SparseSegTree2d(std::uint64_t sizeI, std::uint64_t sizeJ) :
        m_baseSizeI{ (std::uint64_t)1 << (std::uint64_t)std::ceil(std::log2(sizeI)) },
        m_baseSizeJ{ (std::uint64_t)1 << (std::uint64_t)std::ceil(std::log2(sizeJ)) }
    {
    }

    SparseSegTree2d(const SparseSegTree2d& tree) = delete;

    SparseSegTree2d& operator=(const SparseSegTree2d& tree) = delete;

    T query(std::uint64_t lI, std::uint64_t rI, std::uint64_t lJ, std::uint64_t rJ) const
    {
        return m_root ? m_root->query(0, m_baseSizeI - 1, lI, rI, lJ, rJ) : T{};
    }

    void update(std::uint64_t posI, std::uint64_t posJ, const T& val)
    {
        if (!m_root)
        {
            m_root = new Node2d(m_baseSizeJ);
        }
        m_root->update(0, m_baseSizeI - 1, posI, posJ, val);
    }

    ~SparseSegTree2d()
    {
        if (m_root)
        {
            delete m_root;
        }
    }

private:
    class Node2d
    {
    public:
        Node2d(std::uint64_t baseSizeJ) :
            m_data(baseSizeJ)
        {
        }

        T query(std::uint64_t lRange, std::uint64_t rRange, std::uint64_t lI, std::uint64_t rI, std::uint64_t lJ, std::uint64_t rJ) const
        {
            if (lI <= lRange && rRange <= rI)
            {
                return m_data.query(lJ, rJ);
            }

            if (rRange < lI || rI < lRange)
            {
                return T{};
            }

            std::uint64_t mid = (lRange + rRange) >> 1;

            return T::calc(
                m_lChild ? m_lChild->query(lRange, mid, lI, rI, lJ, rJ) : T{},
                m_rChild ? m_rChild->query(mid + 1, rRange, lI, rI, lJ, rJ) : T{}
            );
        }

        void update(std::uint64_t lRange, std::uint64_t rRange, std::uint64_t posI, std::uint64_t posJ, const T& val)
        {
            if (lRange == rRange)
            {
                m_data.update(posJ, val);

                return;
            }

            std::uint64_t mid = (lRange + rRange) >> 1;

            if (posI <= mid)
            {
                if (!m_lChild)
                {
                    m_lChild = new Node2d(m_data.m_baseSize);
                }
                m_lChild->update(lRange, mid, posI, posJ, val);
            }
            else
            {
                if (!m_rChild)
                {
                    m_rChild = new Node2d(m_data.m_baseSize);
                }
                m_rChild->update(mid + 1, rRange, posI, posJ, val);
            }

            m_data.update(posJ, T::calc(
                m_lChild ? m_lChild->m_data.query(posJ, posJ) : T{},
                m_rChild ? m_rChild->m_data.query(posJ, posJ) : T{}
            ));
        }

        ~Node2d()
        {
            if (m_lChild)
            {
                delete m_lChild;
            }
            if (m_rChild)
            {
                delete m_rChild;
            }
        }

    private:
        Node2d* m_lChild = nullptr;
        Node2d* m_rChild = nullptr;
        SparseSegTree<T> m_data;
    };

    std::uint64_t m_baseSizeI;
    std::uint64_t m_baseSizeJ;
    Node2d* m_root = nullptr;
};

struct Gcd
{
    std::uint64_t val = 0;

    static Gcd calc(const Gcd& left, const Gcd& right)
    {
        std::uint64_t a = left.val, b = right.val;
        if (!a)
        {
            return Gcd{ b };
        }
        if (!b)
        {
            return Gcd{ a };
        }
        if (b > a)
        {
            std::swap(a, b);
        }

        while (b)
        {
            a %= b;
            std::swap(a, b);
        }

        return Gcd{ a };
    }
};

SparseSegTree2d<Gcd>* tree = nullptr;

void init(int R, int C) {
    tree = new SparseSegTree2d<Gcd>(R, C);
}

void update(int P, int Q, long long K) {
    tree->update(P, Q, Gcd{ (std::uint64_t)K });
}

long long calculate(int P, int Q, int U, int V) {
    return tree->query(P, U, Q, V).val;
}

using namespace std;

int main()
{
    init(2, 3);
    update(0, 0, 20);
    update(0, 2, 15);
    update(1, 1, 12);
    cout << calculate(0, 0, 0, 2) << '\n';
    cout << calculate(0, 0, 1, 1) << '\n';
    return 0;
}

Compilation message

/usr/bin/ld: /tmp/ccasFc0u.o: in function `main':
game.cpp:(.text.startup+0x0): multiple definition of `main'; /tmp/ccEunidw.o:grader.c:(.text.startup+0x0): first defined here
/usr/bin/ld: /tmp/ccEunidw.o: in function `main':
grader.c:(.text.startup+0x6b): undefined reference to `init'
/usr/bin/ld: grader.c:(.text.startup+0xd0): undefined reference to `calculate'
/usr/bin/ld: grader.c:(.text.startup+0x13e): undefined reference to `update'
collect2: error: ld returned 1 exit status