Submission #1104888

#TimeUsernameProblemLanguageResultExecution timeMemory
1104888spycoderytGame (IOI13_game)C++17
100 / 100
2797 ms73404 KiB
#include "game.h" #include <bits/stdc++.h> typedef long long ll; using namespace std; ll gcd(ll x, ll y) { return !y ? x : gcd(y, x % y); } int rnd() { return ((rand() % (1 << 15)) << 16) + (rand() % (1 << 15)); } struct TreapNode { TreapNode *l, *r; int pos, key, mn, mx; ll val, g; TreapNode(int position, ll value) { l = r = nullptr; mn = mx = pos = position; key = rnd(); val = g = value; } void update() { g = val; if (l) g = gcd(g, l->g); if (r) g = gcd(g, r->g); mn = (l ? l->mn : pos); mx = (r ? r->mx : pos); } }; struct Treap { TreapNode *root; Treap() { root = nullptr; srand(rnd()); } void split(TreapNode *t, int pos, TreapNode *&l, TreapNode *&r) { if (t == nullptr) { l = r = nullptr; return; } if (t->pos < pos) { split(t->r, pos, l, r); t->r = l; l = t; } else { split(t->l, pos, l, r); t->l = r; r = t; } t->update(); } TreapNode *merge(TreapNode *l, TreapNode *r) { if (!l || !r) return l ? l : r; if (l->key < r->key) { l->r = merge(l->r, r); l->update(); return l; } else { r->l = merge(l, r->l); r->update(); return r; } } bool find(int pos) { TreapNode *t = root; while (t) { if (t->pos == pos) return true; if (t->pos > pos) t = t->l; else t = t->r; } return false; } void update(TreapNode *t, int pos, ll val) { if (t->pos == pos) { t->val = val; t->update(); return; } if (t->pos > pos) update(t->l, pos, val); else update(t->r, pos, val); t->update(); } void insert(int pos, ll val) { if (find(pos)) update(root, pos, val); else { TreapNode *l, *r; split(root, pos, l, r); root = merge(merge(l, new TreapNode(pos, val)), r); } } ll query(TreapNode *t, int st, int en) { if (t->mx < st || en < t->mn) return 0; if (st <= t->mn && t->mx <= en) return t->g; ll ans = (st <= t->pos && t->pos <= en ? t->val : 0); if (t->l) ans = gcd(ans, query(t->l, st, en)); if (t->r) ans = gcd(ans, query(t->r, st, en)); return ans; } ll query(int st, int en) { if (!root) return 0; return query(root, st, en); } }; struct Segtree { Segtree *l, *r; Treap treap; int lo, hi; Segtree() { l = r = nullptr; } Segtree(int st, int en) { l = r = nullptr; lo = st, hi = en; } void new_left() { if (!l) l = new Segtree(lo, (lo + hi) / 2); } void new_right() { if (!r) r = new Segtree((lo + hi) / 2 + 1, hi); } void fix(int pos) { ll val = 0; if (l) val = gcd(val, l->treap.query(pos, pos)); if (r) val = gcd(val, r->treap.query(pos, pos)); treap.insert(pos, val); } void update(int x, int y, ll val) { if (hi < x || x < lo) return; if (lo == hi) { treap.insert(y, val); return; } if (x <= (lo + hi) / 2) { new_left(); l->update(x, y, val); } else { new_right(); r->update(x, y, val); } fix(y); } ll query(int t, int b, int st, int en) { if (hi < t || b < lo) return 0; if (t <= lo && hi <= b) return treap.query(st, en); ll ans = 0; if (l) ans = gcd(ans, l->query(t, b, st, en)); if (r) ans = gcd(ans, r->query(t, b, st, en)); return ans; } }; Segtree segtree; void init(int R, int C) { srand(12341234); segtree = Segtree(0, R - 1); } void update(int P, int Q, ll K) { segtree.update(P, Q, K); } ll calculate(int P, int Q, int U, int V) { return segtree.query(P, U, Q, V); }
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