Submission #109218

#TimeUsernameProblemLanguageResultExecution timeMemory
109218FrankenweenRonald (COCI17_ronald)C++17
120 / 120
47 ms2552 KiB
#ifdef LOCAL #define _GLIBCXX_DEBUG #endif #include <bits/stdc++.h> #define ull unsigned long long #define pll pair<ll, ll> #define mp make_pair #define ll long long #define pb push_back #define deb(x) cout << #x << " = " << x << endl #define all(x) x.begin(), x.end() #define ld long double const ll mod1 = (ll)1e9 + 7; const ll mod2 = (ll)1e9 + 9; const ll BASE = 47; const ll inf = (ll)1e18; const long double e = 2.718281828459; const long double pi = 3.141592653; const ld EPS = 1e-9; using namespace std; template <class T> istream& operator>>(istream &in, vector<T> &arr) { for (T &cnt : arr) { in >> cnt; } return in; }; void solve() { ll n; cin >> n; vector<vector<bool>> g(n, vector<bool>(n)); ll m; cin >> m; while (m--) { ll a, b; cin >> a >> b; a--; b--; g[a][b] = true; g[b][a] = true; } vector<bool> ev(n); for (int i = 1; i < n; i++) { if (ev[i - 1]) { if (g[i - 1][i]) { ev[i] = true; } else { ev[i] = false; } } else { if (g[i - 1][i]) { ev[i] = false; } else { ev[i] = true; } } } bool good = true; for (int i = 0; i < n; i++) { for (int j = 0; j < i; j++) { if (g[j][i]) { if (ev[i] ^ ev[j]) { good = false; } } else { if (!(ev[i] ^ ev[j])) { good = false; } } } } if (good) { cout << "DA"; return; } ev[0] = true; for (int i = 1; i < n; i++) { if (ev[i - 1]) { if (g[i - 1][i]) { ev[i] = true; } else { ev[i] = false; } } else { if (g[i - 1][i]) { ev[i] = false; } else { ev[i] = true; } } } good = true; for (int i = 0; i < n; i++) { for (int j = 0; j < i; j++) { if (g[j][i]) { if (ev[i] ^ ev[j]) { good = false; } } else { if (!(ev[i] ^ ev[j])) { good = false; } } } } if (good) { cout << "DA"; return; } cout << "NE"; } int main() { #ifndef LOCAL ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); #else freopen("input.txt", "r", stdin); freopen("output.txt", "w", stdout); #endif cout.precision(30); ll seed = time(0); //cerr << "Seed: " << seed << "\n"; srand(seed); solve(); return 0; }
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