이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include <bits/stdc++.h>
using namespace std;
#define endl "\n"
#define int long long
#define mod 998244353
int PP[500002],RP[500002],SP[500002],ans[500002],L[500002],R[500002];
int PS[500002],RS[500002],SS[500002];
char P1,S1,R1;
string s;
int n,d;
void ers(){
for(int i=1;i<=n+1;i++) PP[i]=RP[i]=SP[i]=PS[i]=RS[i]=SS[i]=L[i]=R[i]=0;
return;
}
void ERS(){
for(int i=1;i<=n+1;i++) PP[i]=RP[i]=SP[i]=L[i]=R[i]=ans[i]=0;
return;
}
void type1(int k){
if(RP[k]>0&&PP[k]>0){
if(RS[k]>0&&PS[k]>0) ans[k]=1;
if(RS[k]==0) ans[k]=1;
}
if(RP[k]==0){
if(RS[k]>0&&PS[k]>0) ans[k]=1;
if(RS[k]==0) ans[k]=1;
}
return;
}
void type2(int k){
}
void build(){
ers();
for(int i=1;i<=n;i++){
if(s[i-1]==S1) SP[i]++;
if(s[i-1]==P1) PP[i]++;
if(s[i-1]==R1) RP[i]++;
RP[i]+=RP[i-1];
SP[i]+=SP[i-1];
PP[i]+=PP[i-1];
}
for(int i=n;i>=1;i--){
if(s[i-1]==S1) SS[i]++;
if(s[i-1]==P1) PS[i]++;
if(s[i-1]==R1) RS[i]++;
RS[i]+=RS[i+1];
SS[i]+=SS[i+1];
PS[i]+=PS[i+1];
}
for(int i=1;i<=n;i++){
if(s[i-1]==S1){
if(d==1) type1(i);
else type2(i);
}
}
return;
}
signed main()
{
ios_base::sync_with_stdio(false);
cin.tie(NULL);
cout.tie(NULL);
int t;
cin>>t;
while(t--){
cin>>d>>s;
n=s.size();
ERS();
S1='s',P1='p',R1='r';
build();
S1='p',P1='r',R1='s';
build();
S1='r',P1='s',R1='p';
build();
for(int i=1;i<=n;i++) cout<<ans[i];
cout<<endl;
}
return 0;
}
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |