#include "supertrees.h"
#include <bits/stdc++.h>
using namespace std;
int construct(vector<vector<int>> p){
int N = p.size();
for(int i = 0; i < N; i++){
unordered_map<int, int> freq;
for(int j = 0; j < N; j++){
freq[p[i][j]]++;
}
for(auto x : freq){
if(x.first == 0 or x.first == 1) continue;
if(x.second == 1) return 0;
}
}
vector<vector<int>> b(N, vector<int>(N, 0));
for(int i = 0; i < N; i++){
for(int j = 0; j < N; j++){
if(i == j) continue;
b[i][j] = 1;
b[j][i] = 1;
}
}
build(b);
return 1;
}
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
348 KB |
Output is correct |
2 |
Correct |
0 ms |
348 KB |
Output is correct |
3 |
Incorrect |
0 ms |
348 KB |
Too many ways to get from 0 to 2, should be 1 found no less than 2 |
4 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
348 KB |
Output is correct |
2 |
Correct |
0 ms |
348 KB |
Output is correct |
3 |
Incorrect |
0 ms |
348 KB |
Too many ways to get from 0 to 2, should be 1 found no less than 2 |
4 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
0 ms |
348 KB |
Too many ways to get from 0 to 1, should be 0 found no less than 1 |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
1 ms |
348 KB |
Too many ways to get from 0 to 1, should be 0 found no less than 1 |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
348 KB |
Output is correct |
2 |
Correct |
0 ms |
348 KB |
Output is correct |
3 |
Incorrect |
0 ms |
348 KB |
Too many ways to get from 0 to 2, should be 1 found no less than 2 |
4 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
348 KB |
Output is correct |
2 |
Correct |
0 ms |
348 KB |
Output is correct |
3 |
Incorrect |
0 ms |
348 KB |
Too many ways to get from 0 to 2, should be 1 found no less than 2 |
4 |
Halted |
0 ms |
0 KB |
- |