Submission #1082526

#TimeUsernameProblemLanguageResultExecution timeMemory
1082526BoasLongest Trip (IOI23_longesttrip)C++17
15 / 100
9 ms600 KiB
#include "longesttrip.h" #include <bits/stdc++.h> #include <ext/pb_ds/assoc_container.hpp> using namespace std; using namespace __gnu_pbds; template <typename T1, typename T2> using indexed_map = tree<T1, T2, less<T1>, rb_tree_tag, tree_order_statistics_node_update>; template <typename T> using indexed_set = indexed_map<T, null_type>; #define loop(x, i) for (int i = 0; i < (x); i++) #define loop1(x, i) for (int i = 1; i <= (x); i++) #define rev(x, i) for (int i = (int)(x) - 1; i >= 0; i--) #define itloop(x) for (auto it = begin(x); x != end(x); it++) #define itrev(x) for (auto it = rbegin(x); x != rend(x); it++) #define INF32 ((int32_t)(2e9 + 1)) #define ALL(x) begin(x), end(x) #define RALL(x) rbegin(x), rend(x) #define removeIn(x, l) l.erase(find(ALL(l), x)) #define pb push_back #define sz(x) (int)(x).size() #define F first #define S second #define var const auto & #define foreach(l) for (var e : l) typedef int8_t i8; typedef int16_t i16; typedef int32_t i32; typedef int64_t i64; typedef pair<int, int> ii; typedef tuple<int, int, int> iii; typedef tuple<int, int, int, int> iiii; typedef vector<int> vi; typedef vector<i32> vi32; typedef vector<vi> vvi; typedef vector<vvi> vvvi; typedef vector<vi32> vvi32; typedef vector<ii> vii; typedef vector<iii> viii; typedef vector<vii> vvii; typedef vector<viii> vviii; typedef set<int> si; typedef set<ii> sii; typedef set<iii> siii; typedef vector<si> vsi; typedef vector<sii> vsii; typedef vector<vsi> vvsi; typedef vector<string> vstr; typedef vector<vector<string>> vvstr; typedef vector<bool> vb; typedef vector<vb> vvb; vi longest_trip(int N, int D) { if (D >= 2) { vi res(N); iota(ALL(res), 0); if (D == 3) { return res; } si resterend; loop1(N - 1, i) resterend.insert(res[i]); loop1(N - 1, i) { auto it = resterend.begin(); if (are_connected({res[i - 1]}, {*it})) { res[i] = *it; resterend.erase(it); } else { if (resterend.size() == 1) { res.insert(res.begin(), *it); res.pop_back(); return res; } res[i] = *next(it); resterend.erase(next(it)); } } return res; } else { map<ii, bool> con; auto getCon = [&](int a, int b) -> bool { if (a > b) swap(a, b); assert(a != b); if (con.count({a, b})) return con[{a, b}]; return con[{a, b}] = are_connected({a}, {b}); }; deque<int> path1, path2; path1.pb(0); for (int i = 1; i < N; i++) { if (getCon(i, path1.back())) { path1.pb(i); } else if (!path2.empty() && getCon(i, path2[0])) { path2.push_front(i); } else { for (int v : path2) path1.pb(v); path2.clear(); path2.pb(i); } } vi res; if (sz(path1) < sz(path2)) swap(path1, path2); vi uq(ALL(path1)), vq(ALL(path2)); if (sz(path1) == N) return vi(ALL(path1)); assert(!uq.empty()); assert(!vq.empty()); if (are_connected(uq, vq)) { if (!getCon(path1[0], path1.back())) { if (getCon(path1[0], path2[0])) { rev(sz(path1), ix) res.pb(path1[ix]); for (int i : path2) res.pb(i); return res; } else { for (int i : path1) res.pb(i); for (int i : path2) res.pb(i); return res; } } int lo = 0, hi = sz(uq) - 1; while (hi > lo) { int mid = (lo + hi) / 2; vi uq2(begin(uq), begin(uq) + mid + 1); if (are_connected(uq2, vq)) { hi = mid; } else lo = mid + 1; } int tar1 = path1[lo]; lo = 0, hi = sz(vq) - 1; while (hi > lo) { int mid = (lo + hi) / 2; vi vq2(begin(vq), begin(vq) + mid + 1); if (are_connected(uq, vq2)) { hi = mid; } else lo = mid + 1; } int tar2 = path2[lo], s1 = -1, s2 = -1; loop(sz(path1), ix) { if (path1[ix] == tar1) { s1 = ix; } } loop(sz(path2), ix) { if (path2[ix] == tar2) { s2 = ix; } } assert(s1 != -1 && s2 != -1); for (int i = s1 + 1; i < sz(path1); i++) { res.pb(path1[i]); } for (int i = 0; i <= s1; i++) { res.pb(path1[i]); } for (int i = s2; i < sz(path2); i++) { res.pb(path2[i]); } for (int i = 0; i < s2; i++) { res.pb(path2[i]); } } else { if (sz(path1) > sz(path2)) { for (int v : path1) res.pb(v); } else { for (int v : path2) res.pb(v); } return res; } assert(sz(res) == N); // loop(sz(res) - 1, i) assert(con[res[i]][res[i + 1]]); return res; } throw; return {}; }
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