This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#define _CRT_SECURE_NO_WARNINGS
#include "game.h"
#include<bits/stdc++.h>
using namespace std;
vector<long long>p(2e3 + 5);
vector<vector<long long>>cnt(2e3 + 5, vector<long long>(2e3 + 5));
long long find(long long u) {
return p[u] == u ? u : p[u] = find(p[u]);
}
void unite(long long u, long long v) {
u = find(u), v = find(v);
p[u] = v;
for (int i = 0; i < 2e3 + 5; i++)
cnt[v][i] = cnt[u][i] + cnt[v][i], cnt[i][v] = cnt[i][u] + cnt[i][v];
for (int i = 0; i < 2e3 + 5; i++)
cnt[u][i] = cnt[i][u] = 0;
}
void initialize(int n) {
for (int i = 0; i < 2e3 + 5; i++)
p[i] = i;
for (int i = 0; i <= n; i++)
for (int j = 0; j <= n; j++)
cnt[i][j] = 1;
}
int hasEdge(int u, int v) {
u = find(u), v = find(v);
cnt[u][v]--, cnt[v][u]--;
if (!cnt[u][v]) {
unite(u, v);
return 1;
}
return 0;
}
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