This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef long double ld;
#define pb push_back
/* Segment Tree */
template <class S, S (*op)(S, S), S (*e)()>
struct segtree {
/* S op(S a, S b) {} -> Combine values */
/* S e() {} -> Initial value (0) */
int _n;
vector<S> d;
segtree() {}
explicit segtree(int n) : segtree(vector<S>(n, e())) {}
explicit segtree(vector<S> v) : _n(int(v.size())) {
d.assign(4 * _n, e());
build(v);
}
void build(const vector<S>& a, int v = 1, int tl = 0, int tr = -1) {
if (tr == -1) tr = _n - 1;
if (tl == tr) {
d[v] = a[tl];
} else {
int tm = (tl + tr) / 2;
build(a, v * 2, tl, tm);
build(a, v * 2 + 1, tm + 1, tr);
d[v] = op(d[v * 2], d[v * 2 + 1]);
}
}
void set(int pos, S new_val, int tl = 0, int tr = -1, int v = 1) {
assert(0 <= pos && pos < _n);
if (tr == -1) tr = _n - 1;
if (tl == tr) {
d[v] = new_val;
} else {
int tm = (tl + tr) / 2;
if (pos <= tm)
set(pos, new_val, tl, tm, v * 2);
else
set(pos, new_val, tm + 1, tr, v * 2 + 1);
d[v] = op(d[2 * v], d[2 * v + 1]);
}
}
S prod(int l, int r, int tl = 0, int tr = -1, int v = 1) const {
if (tr == -1) tr = _n - 1;
if (r < l) return e();
if (l == tl && r == tr) return d[v];
int tm = (tl + tr) / 2;
return op(prod(l, min(r, tm), tl, tm, 2 * v),
prod(max(l, tm + 1), r, tm + 1, tr, 2 * v + 1));
}
// MODIFIED
// we know op is min
// find first element in (from, n) that is < x
int find_next(S x, int from) {
if(from == _n - 1) return -1;
if (prod(from + 1, _n - 1) >= x) return -1;
int L = from + 1, R = _n - 1;
while (L < R) {
int M = (L + R) / 2;
if (prod(from + 1, M) < x)
R = M;
else
L = M + 1;
}
// cout << "find_next(" << x << ", " << from << ") = " << L << endl;
return L;
}
int find_prev(S x, int from) {
if(from == 0) return -1;
if (prod(0, from - 1) >= x) return -1;
int L = 0, R = from - 1;
while (L < R) {
int M = (L + R + 1) / 2;
if (prod(M, from - 1) < x)
L = M;
else
R = M - 1;
}
// cout << "find_prev(" << x << ", " << from << ") = " << L << endl;
return L;
}
};
/* End: Segment Tree */
int h, w, q;
vector<int> a, b;
int op(int a, int b) { return min(a, b); }
int e() { return 1e9; }
/*
1 4 5
3
2 v <
6 v ^
*/
segtree<int, op, e> sega, segb;
map<tuple<int, int, int>, int> memo;
int _dp(int x, int y, int dir);
int dp(int x, int y, int dir) {
// cout << "call dp(" << x << ", " << y << ", " << dir << ")" << endl;
int val = _dp(x, y, dir);
// cout << "dp(" << x << ", " << y << ", " << dir << ") = " << val << endl;
return val;
}
int _dp(int x, int y, int dir) {
if (memo.count({x, y, dir})) return memo[{x, y, dir}];
if (dir <= 1) {
// UP/DOWN
int cur = b[y];
int pos = dir == 0 ? sega.find_prev(cur, x) : sega.find_next(cur, x);
if (pos == -1) return memo[{x, y, dir}] = dir == 0 ? x : h - x - 1;
return memo[{x, y, dir}] = max(dp(pos, y, 2), dp(pos, y, 3)) + abs(x - pos);
} else {
// LEFT/RIGHT
int cur = a[x];
int pos = dir == 2 ? segb.find_prev(cur, y) : segb.find_next(cur, y);
if (pos == -1) return memo[{x, y, dir}] = dir == 2 ? y : w - y - 1;
return memo[{x, y, dir}] = max(dp(x, pos, 0), dp(x, pos, 1)) + abs(y - pos);
}
}
int dp(int x, int y) {
return max({dp(x, y, 0), dp(x, y, 1), dp(x, y, 2), dp(x, y, 3)});
}
int main() {
cin >> h >> w >> q;
a.resize(h);
b.resize(w);
for (int i = 0; i < h; i++) cin >> a[i];
for (int i = 0; i < w; i++) cin >> b[i];
// turn all neg
for (int i = 0; i < h; i++) a[i] = -a[i];
for (int i = 0; i < w; i++) b[i] = -b[i];
sega = segtree<int, op, e>(a);
segb = segtree<int, op, e>(b);
while (q--) {
int x, y;
cin >> x >> y;
x--;
y--;
cout << dp(x, y) << endl;
}
}
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