Submission #1074564

#TimeUsernameProblemLanguageResultExecution timeMemory
1074564jk_Scales (IOI15_scales)C++14
0 / 100
8 ms600 KiB
#include "scales.h" #include <bits/stdc++.h> using namespace std; struct permutation { uint16_t order; permutation(array<uint8_t, 6> array) : order(0) { for (int i = 0; i < 5; ++i) order |= (uint16_t)((int)array[i] << (3*i)); } array<uint8_t, 6> decompress() { array<uint8_t, 6> ans; uint8_t last=0^1^2^3^4^5; for (int i = 0; i < 5; ++i) { uint8_t x = (order >> (3*i))&0x7; ans[i] = x; last ^= x; } ans[5] = last; return ans; } }; int lightest(array<uint8_t, 6> p, int a, int b, int c) { if (p[a] < p[b] && p[a] < p[c]) return 0; if (p[b] < p[c]) return 1; return 2; } int heaviest(array<uint8_t, 6> p, int a, int b, int c) { if (p[a] > p[b] && p[a] > p[c]) return 0; if (p[b] > p[c]) return 1; return 2; } int median(array<uint8_t, 6> p, int a, int b, int c) { if ((p[a] > p[b] && p[a] < p[c]) || (p[a] < p[b] && p[a] > p[c])) return 0; if ((p[b] > p[a] && p[b] < p[c]) || (p[b] < p[a] && p[b] > p[c])) return 1; return 2; } int next_lightest(array<uint8_t, 6> p, int a, int b, int c, int d) { int ans = -1; if (p[a] > p[d]) ans = a; if (p[b] > p[d]) if (ans == -1 || p[b] < p[ans]) ans = b; if (p[c] > p[d]) if (ans == -1 || p[c] < p[ans]) ans = c; if (ans == -1) return lightest(p, a, b, c); else return (ans==a ? 0 : (ans==b ? 1 : 2)); } struct decision { vector<permutation> state; int question; int a, b, c, d; array<unique_ptr<decision>, 3> child; static unique_ptr<decision> solved(vector<permutation> s) { return unique_ptr<decision>(new decision{s, -1, 0,0,0,0, {nullptr, nullptr, nullptr}}); } void interact() { if (state.size() == 0) assert(false); if (state.size() == 1) { auto p = state[0].decompress(); vector<int> ans(p.begin(), p.end()); answer(ans.data()); return; } int ans=0; switch (question) { case 0: ans = getLightest(a+1, b+1, c+1); break; case 1: ans = getHeaviest(a+1, b+1, c+1); break; case 2: ans = getMedian(a+1, b+1, c+1); break; case 3: ans = getNextLightest(a+1, b+1, c+1, d+1); break; } if (ans == a+1) child[0]->interact(); else if (ans == b+1) child[1]->interact(); else if (ans == c+1) child[2]->interact(); else assert(false); } }; void print(unique_ptr<decision> const& d, int depth=0) { string indent = string(2*depth, ' '); cout << indent << "// " << d->state.size() << '\n'; cout << indent << " "; if (d->state.size() == 0) { cout << "assert(false);\n"; return; } if (d->state.size() == 1) { auto p = d->state[0].decompress(); cout << "answer(std::array<int, 6>{"; const char *sep=""; for (auto x : p) { cout << sep << (int)x+1; sep = ", "; } cout << "}.data());\n"; return; } array<const char*, 4> function_name{ "getLightest", "getHeaviest", "getMedian", "getNextLightest", }; cout << "switch (" << function_name[d->question] << '(' << (int)d->a+1 << ", " << (int)d->b+1 << ", " << (int)d->c+1; if (d->d != -1) cout << ", " << (int)d->d+1; cout << ")) {\n"; for (int i = 0; i < 3; ++i) { cout << indent << " case "<<(i==0?d->a+1:(i==1?d->b+1:d->c+1))<<":\n "; print(d->child[i], depth+1); cout << indent << " break;\n"; } cout << indent << " default: assert(false);\n"; cout << indent << " }\n"; } int pow3(int e) { if (e <= 0) return 1; return 3*pow3(e-1); } unique_ptr<decision> solve(vector<permutation> state, int max_depth); template <typename F> unique_ptr<decision> subsolve(int q, F&& f, vector<permutation> const& state, int max_depth) { int max_child_size = pow3(max_depth); for (int a = 0; a < 6; ++a) { for (int b = a+1; b < 6; ++b) { for (int c = b+1; c < 6; ++c) { array<vector<permutation>, 3> child; array<unique_ptr<decision>, 3> ans; for (auto s : state) { auto p = s.decompress(); int r = f(p, a, b, c); assert(0 <= r && r < 3); child[r].push_back(s); if ((int)child[r].size() > max_child_size) goto next; } /* cout << "S"<<q << " " << max_depth << " " << max_child_size << ' ' << a << ' ' << b << ' ' << c << " | "; */ /* for (int i = 0; i < 3; ++i) { */ /* cout << child[i].size() << ' '; */ /* } */ /* cout << '\n'; */ for (int i = 0; i < 3; ++i) { ans[i] = solve(child[i], max_depth); if (!ans[i]) goto next; } return unique_ptr<decision>(new decision{state, q, a, b, c, -1, move(ans)}); next:; } } } return nullptr; } unique_ptr<decision> subsolve4(int q, vector<permutation> const& state, int max_depth) { int max_child_size = pow3(max_depth); for (int a = 0; a < 6; ++a) { for (int b = a+1; b < 6; ++b) { for (int c = b+1; c < 6; ++c) { for (int d = 0; d < 6; ++d) { if (d==a || d==b || d==c) continue; array<vector<permutation>, 3> child; array<unique_ptr<decision>, 3> ans{}; for (auto s : state) { auto p = s.decompress(); int x = next_lightest(p, a, b, c, d); child[x].push_back(s); if ((int)child[x].size() > max_child_size) goto next; } for (int i = 0; i < 3; ++i) { ans[i] = solve(child[i], max_depth); if (!ans[i]) goto next; } return unique_ptr<decision>(new decision{state, q, a, b, c, d, move(ans)}); next:; } } } } return nullptr; } unique_ptr<decision> solve(vector<permutation> state, int max_depth) { if (state.size() <= 1) return decision::solved(state); if ((int)state.size() > pow3(max_depth)) return nullptr; assert(max_depth >= 1); if (auto ans = subsolve(0, lightest, state, max_depth-1)) return ans; if (auto ans = subsolve(1, heaviest, state, max_depth-1)) return ans; if (auto ans = subsolve(2, median, state, max_depth-1)) return ans; if (auto ans = subsolve4(3, state, max_depth-1)) return ans; return nullptr; } unique_ptr<decision> decision_tree; void init(int) { vector<permutation> state; array<uint8_t, 6> p = {0,1,2,3,4,5}; do { state.push_back(permutation(p)); assert(p==permutation(p).decompress()); } while (next_permutation(p.begin(), p.end())); decision_tree = solve(state, 6); assert(decision_tree); //if (!ans) { cout << "no solution found\n"; } //else print(ans); } void orderCoins() { decision_tree->interact(); }
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