Submission #1071585

#TimeUsernameProblemLanguageResultExecution timeMemory
1071585Gromp15Sky Walking (IOI19_walk)C++17
0 / 100
1817 ms216556 KiB
#include <bits/stdc++.h> #define ll long long #define ar array #define sz(x) (int)x.size() #define all(x) x.begin(), x.end() #include "walk.h" using namespace std; template<typename T> bool ckmin(T &a, const T &b) { return a > b ? a = b, 1 : 0; } template<typename T> bool ckmax(T &a, const T &b) { return a < b ? a = b, 1 : 0; } const ll INF = 1e18; struct seg { int N; vector<multiset<ll>> tree; seg(int n) : N(1<<(__lg(n)+1)), tree(2*N) {} void add(int pos, ll x) { for (int i = pos + N; i; i >>= 1) { tree[i].insert(x); } } void del(int pos, ll x) { for (int i = pos + N; i; i >>= 1) { tree[i].erase(tree[i].find(x)); } } ll query(int node, int nl, int nr, int ql, int qr) { if (ql > nr || qr < nl) return INF; if (ql <= nl && nr <= qr) return tree[node].size() ? *tree[node].begin() : INF; int mid = (nl+nr)/2; return min(query(node*2, nl, mid, ql, qr), query(node*2+1, mid+1, nr, ql, qr)); } ll query(int l, int r) { return query(1, 0, N-1, l, r); } }; long long min_distance(std::vector<int> x, std::vector<int> h, std::vector<int> l, std::vector<int> r, std::vector<int> y, int s, int g) { int n = sz(x), m = sz(l); if (s == 0 && g == n-1) { vector<ar<int, 3>> lines; for (int i = 0; i < m; i++) lines.push_back({l[i], r[i], y[i]}); sort(all(lines)); vector<ll> dp(m, INF); sort(all(y)); y.erase(unique(all(y)), y.end()); const int N = sz(y); auto compress = [&](int x) { return lower_bound(all(y), x) - y.begin(); }; seg st1(N), st2(N); for (auto &[l, r, y] : lines) y = compress(y); for (int i = 0; i < m; i++) if (lines[i][0] == 0) dp[i] = y[lines[i][2]]; vector<vector<int>> rem(n); int t = 0; for (int i = 0; i < m; i++) { while (t <= min(n-1, lines[i][0])) { for (int x : rem[t]) { st1.del(lines[x][2], dp[x] - y[lines[x][2]]); st2.del(lines[x][2], dp[x] + y[lines[x][2]]); } t++; } ckmin(dp[i], y[lines[i][2]] + st1.query(0, lines[i][2])); ckmin(dp[i], -y[lines[i][2]] + st2.query(lines[i][2], N-1)); st1.add(lines[i][2], dp[i] - y[lines[i][2]]); st2.add(lines[i][2], dp[i] + y[lines[i][2]]); if (lines[i][1] + 1 < n) rem[lines[i][1]+1].emplace_back(i); } ll ans = INF; for (int i = 0; i < m; i++) if (lines[i][1] == n-1) ckmin(ans, dp[i] + y[lines[i][2]]); return ans == INF ? -1 : ans + x[n-1]; } vector<int> idx(n); iota(all(idx), 0); sort(all(idx), [&](int x, int y) { return h[x] > h[y]; }); vector<int> idx2(m); iota(all(idx2), 0); sort(all(idx2), [&](int X, int Y) { return y[X] > y[Y]; }); set<int> who; vector<ar<int, 3>> edges; for (int i = 0, on = 0; i < m; i++) { int L = l[idx2[i]], R = r[idx2[i]], H = y[idx2[i]]; while (on < n && h[idx[on]] >= H) { who.insert(idx[on++]); } int lst = -1; auto it1 = who.lower_bound(L); if (it1 == who.end() || *it1 > R) continue; lst = *it1; while (1) { auto it = who.upper_bound(lst); if (it == who.end() || *it > R) break; edges.push_back({lst, *it, H}); lst = *it; } } vector<vector<int>> nodes(n); vector<map<int, vector<int>>> adj(n); for (auto [l, r, H] : edges) { nodes[l].emplace_back(H); nodes[r].emplace_back(H); adj[l][H].push_back(r); adj[r][H].push_back(l); } nodes[s].emplace_back(0); nodes[g].emplace_back(0); for (int i = 0; i < n; i++) { sort(all(nodes[i])); nodes[i].erase(unique(all(nodes[i])), nodes[i].end()); } vector<map<int, ll>> dist(n); dist[s][0] = 0; priority_queue<ar<ll, 3>, vector<ar<ll, 3>>, greater<ar<ll, 3>>> q; q.push({0, s, 0}); auto rlx = [&](int v1, int x1, int v2, int x2) { ll new_dist = dist[v1][x1] + abs(x[v1] - x[v2]) + abs(x1 - x2); if (!dist[v2].count(x2) || dist[v2][x2] > new_dist) { dist[v2][x2] = new_dist; q.push({dist[v2][x2], v2, x2}); } }; while (q.size()) { auto [cost, v, i] = q.top(); q.pop(); if (cost != dist[v][i]) continue; auto it = upper_bound(all(nodes[v]), i); if (it != nodes[v].end() && *it <= h[v]) { rlx(v, i, v, *it); } assert(it != nodes[v].begin()); it--; if (it != nodes[v].begin() && i <= h[v]) { rlx(v, i, v, *prev(it)); } for (int x : adj[v][i]) { rlx(v, i, x, i); } } return dist[g].count(0) ? dist[g][0] : -1; }
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