This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
#define int long long
typedef complex<int> point;
int cross_product(point a,const point &b) {
a.imag(-a.imag());
return (a*b).imag();
}
int cross_product_int(point a,const point &b) {
if(cross_product(a,b)<0)return -1;
return +1;
}
int32_t main(){
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
int N,M;
cin >> N >> M;
vector<pair<point,int>> dragons(N);
for(auto&[a,b]:dragons) {
int u,v;cin>>u>>v>>b;
a = {u,v};
}
point d1,d2;
{
int a,b;cin>>a>>b;
d1 = {a,b};
cin>>a>>b;
d2 = {a,b};
}
vector<vector<point>> left(M+1),right(M+1);
for(auto&[a,b]:dragons) {
if(cross_product(d2-d1,a-d1)<0)left[b].emplace_back(a);
else right[b].emplace_back(a);
}
map<pair<int,int>,int> lookup;
int Q;
cin >> Q;
for(int i=1;i<=Q;i++) {
int u,v;cin>>u>>v;
if(lookup.count({u,v})) {
cout << lookup[{u,v}] << '\n';
continue;
}
int ans = 0;
for(point&x:left[u]) {
for(point&y:left[v]) {
if(cross_product(y-x,d1-x)>0 and cross_product(y-x,d2-x)<0)ans++;
}
for(point&y:right[v]) {
if(cross_product(y-x,d1-x)>0 and cross_product(y-x,d2-x)<0)ans++;
}
}
for(point&x:right[u]) {
for(point&y:left[v]) {
if(cross_product(y-x,d1-x)<0 and cross_product(y-x,d2-x)>0)ans++;
}
for(point&y:right[v]) {
if(cross_product(y-x,d1-x)<0 and cross_product(y-x,d2-x)>0)ans++;
}
}
cout << ans << '\n';
lookup[{u,v}]=ans;
}
}
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