Submission #1065291

#TimeUsernameProblemLanguageResultExecution timeMemory
1065291PurpleCrayonMake them Meet (EGOI24_makethemmeet)C++17
0 / 100
1 ms348 KiB
#include <bits/stdc++.h> using namespace std; #define sz(v) int(v.size()) #define ar array typedef long long ll; const int N = 1e2+10, MOD = 1e9+7; const ll INF = 1e18+10; int n, m; int col[N]; vector<int> adj[N]; vector<vector<int>> ans; int par[N]; void dfs_col(int c, int p) { // cerr << "> " << c << ' ' << col[c] << endl; par[c] = p; for (int nxt : adj[c]) if (nxt != p) { col[nxt] = col[c] ^ 1; dfs_col(nxt, c); } } void dfs_par(int c, int p) { par[c] = p; for (int nxt : adj[c]) if (nxt != p) dfs_par(nxt, c); } int swim(int b) { // cerr << "swim(" << b << ")\n"; int cur_good = 0, my_good = -1; for (int i = 0; i < n; i++) if (col[i] == b) cur_good++, my_good = i; if (cur_good <= 1) return my_good; auto dead = [&](int c) { return sz(adj[c]) == 1 && col[c] != b; }; auto alive_leaf = [&](int c) { if (col[c] != b) return false; int cnt = 0; for (int nxt : adj[c]) cnt += !dead(nxt); assert(cnt); return cnt == 1; }; int root = -1; for (int i = 0; i < n; i++) if (col[i] == b) { if (alive_leaf(i)) { root = i; break; } } int root_child = -1; for (int nxt : adj[root]) { if (!dead(nxt)) { root_child = nxt; } } assert(root != -1 && root_child != -1); dfs_par(root, -1); int ops = 2 * n; for (int rep = 0; rep < ops; rep++) { if (rep % 2 == 0) { // move from b to ~b vector<int> v(n, -1); int cc = 1; for (int i = 0; i < n; i++) if (col[i] != b && !dead(i)) { v[i] = cc++; } v[root] = v[root_child]; for (int i = 0; i < n; i++) if (col[i] == b && i != root) { v[i] = v[par[i]]; } for (int i = 0; i < n; i++) if (v[i] == -1) v[i] = cc++; ans.push_back(v); } else { // move from ~b to b vector<int> v(n, -1); int cc = 1; for (int i = 0; i < n; i++) if (col[i] == b) { v[i] = cc++; } for (int i = 0; i < n; i++) if (col[i] != b && !dead(i)) { v[i] = v[par[i]]; } for (int i = 0; i < n; i++) if (v[i] == -1) v[i] = cc++; ans.push_back(v); } } // cerr << "swim to: " << root << " with " << sz(ans) << '\n'; return root; } vector<int> get_path(int a, int b) { dfs_par(b, -1); vector<int> path; while (true) { path.push_back(a); if (a == b) break; a = par[a]; } return path; } void check() { vector<pair<int, int>> opts; for (int i = 0; i < n; i++) for (int j = i+1; j < n; j++) opts.emplace_back(i, j); for (auto v : ans) { vector<pair<int, int>> new_opts; // cerr << "start layer\n"; for (auto [a, b] : opts) { vector<int> cana, canb; for (int na : adj[a]) if (v[a] == v[na]) { cana.push_back(na); } if (sz(cana) == 0) cana.push_back(a); for (int nb : adj[b]) if (v[b] == v[nb]) { canb.push_back(nb); } if (sz(canb) == 0) canb.push_back(b); for (int x : cana) { for (int y : canb) { if (x != b && y != a && x != y) { // cerr << "from: (" << a << ", " << b << ") to: (" << x << ", " << y << ")\n"; new_opts.emplace_back(min(x, y), max(x, y)); } } } } sort(new_opts.begin(), new_opts.end()); new_opts.resize(unique(new_opts.begin(), new_opts.end()) - new_opts.begin()); swap(opts, new_opts); } assert(sz(opts) == 0); } void solve() { n = rand() % 20 + 2; m = n - 1; // cin >> n >> m; if (n == 2) { cout << "1\n1 1\n"; return; } assert(m == n-1); srand(time(0)); for (int i = 0; i < m; i++) { /* int a, b; cin >> a >> b; int a = i, b = i + 1; */ int a = i + 1, b = rand() % (i + 1); // cerr << "input: " << a << ' ' << b << endl; adj[a].push_back(b), adj[b].push_back(a); } dfs_col(0, -1); /* for (int i = 0; i < n; i++) cerr << col[i] << ' '; cerr << endl; */ int a = -1, b = -1; for (int i = 0; i < n; i++) if (sz(adj[i]) == 1) { // the problem is, something on the color can switch sides after going to the wrong one a = swim(col[i]); b = swim(col[i] ^ 1); a = swim(col[i]); break; } auto path = get_path(a, b); for (int i = 1; i < sz(path); i++) { int x = path[i-1]; int y = path[i]; vector<int> v(n, 1); v[x] = 2, v[y] = 2; ans.push_back(v); } cout << sz(ans) << '\n'; for (auto v : ans) { for (int x : v) cout << x << ' '; cout << '\n'; } cout.flush(); #ifdef LOCAL check(); #endif } int main() { ios::sync_with_stdio(false); cin.tie(0); int T = 1; // cin >> T; while (T--) solve(); } // general idea: two-color the tree, assume that white is more common // we can cancel out all white nodes by swimming them up to the root: // - root the tree at a leaf // - keep swimming the nodes up (make sure that the root swims down to maintain the colors its on) // // per turn: // ~ n ops to bring things to the top (make sure its even) // // // // if there's both a white and black leaf: // pull the white things towards the white leaf (n queries) // pull the black things towards the black leaf (n queries) // make them touch by bringing them together // otherwise: // //
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