This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "islands.h"
#include <bits/stdc++.h>
#define rep(i, n) for (int i = 0; i < (int)(n); ++i)
#define rep2(i, a, b) for (int i = (int)(a); i < (int)(b); ++i)
#define rrep(i, n) for (int i = (int)(n) - 1; i >= 0; --i)
#define rrep2(i, a, b) for (int i = (int)(b) - 1; i >= (int)(a); --i)
#define all(v) begin(v), end(v)
#define rall(v) rbegin(v), rend(v)
using namespace std;
using ll = long long;
template<class T, class U> bool chmin(T& a, const U& b) { return a > b ? a = b, true : false; }
template<class T, class U> bool chmax(T& a, const U& b) { return a < b ? a = b, true : false; }
struct edge {
int to, idx;
};
using Graph = vector<vector<edge>>;
std::variant<bool, std::vector<int>> find_journey(int N, int M, std::vector<int> U, std::vector<int> V) {
Graph G(N), RG(N);
rep (i, M) {
G[U[i]].push_back({V[i], i});
RG[V[i]].push_back({U[i], i});
}
vector<int> deg(N);
rep (i, M) ++deg[U[i]];
queue<int> que;
rep (i, N) {
if (deg[i] == 0) que.push(i);
}
while (!que.empty()) {
int v = que.front(); que.pop();
for (auto e : RG[v]) {
--deg[e.to];
if (deg[e.to] == 0) que.push(e.to);
}
}
vector<int> memo;
int cur = 0;
{
vector<bool> seen(N, false);
while (1) {
seen[cur] = true;
vector<edge> nxts;
for (auto e : G[cur]) {
if (!seen[e.to] && deg[e.to] != 0) nxts.push_back(e);
}
if (nxts.size() == 0) return false;
if (nxts.size() >= 2) break;
memo.push_back(nxts[0].idx);
cur = nxts[0].to;
}
}
if (deg[cur] == 0) return false;
return true;
}
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