Submission #1057443

#TimeUsernameProblemLanguageResultExecution timeMemory
1057443tvladm2009The short shank; Redemption (BOI21_prison)C++17
80 / 100
2025 ms329536 KiB
#include <bits/stdc++.h> using namespace std; #define ll long long #define flt double #define all(a) a.begin(), a.end() #define rall(a) a.rbegin(), a.rend() int n, d, t; vector<int> a, b, low; struct SparseTable { int n; vector<vector<int>> rmq; vector<int> lg; SparseTable(int N, vector<int> a) { n = N; rmq.assign(21, vector<int>(n + 1, 0)); for (int i = 1; i <= n; i += 1) { rmq[0][i] = a[i]; } lg.resize(n + 1); for (int i = 2; i <= n; i += 1) { lg[i] = lg[i / 2] + 1; } for (int h = 1; h < 21; h += 1) { for (int i = 1; i + (1 << h) - 1 <= n; i += 1) { rmq[h][i] = min(rmq[h - 1][i], rmq[h - 1][i + (1 << (h - 1))]); } } } int get_min(int l, int r) { assert(l <= r); int p = lg[r - l + 1]; return min(rmq[p][l], rmq[p][r - (1 << p) + 1]); } }; struct Node { int mx; int pos; }; Node join(Node a, Node b) { Node c; c = (a.mx > b.mx ? a : b); return c; } vector<Node> segt; vector<int> lazy; void push(int v, int tl, int tr) { if (tl < tr) { lazy[2 * v] += lazy[v]; lazy[2 * v + 1] += lazy[v]; } segt[v].mx += lazy[v]; lazy[v] = 0; } void build(int v, int tl, int tr) { if (tl == tr) { segt[v] = {0, tl}; } else { int tm = (tl + tr) / 2; build(2 * v, tl, tm); build(2 * v + 1, tm + 1, tr); segt[v] = join(segt[2 * v], segt[2 * v + 1]); } } void add(int v, int tl, int tr, int l, int r, int x) { push(v, tl, tr); if (l > tr || r < tl) { return; } if (l <= tl && tr <= r) { lazy[v] += x; push(v, tl, tr); return; } int tm = (tl + tr) / 2; add(2 * v, tl, tm, l, r, x); add(2 * v + 1, tm + 1, tr, l, r, x); segt[v] = join(segt[2 * v], segt[2 * v + 1]); } vector<int> segt_good; void toggle(int v, int tl, int tr, int pos) { if (tl == tr) { if (segt_good[v] == n + 1) { segt_good[v] = pos; } else { segt_good[v] = n + 1; } } else { int tm = (tl + tr) / 2; if (pos <= tm) { toggle(2 * v, tl, tm, pos); } else { toggle(2 * v + 1, tm + 1, tr, pos); } int x = segt_good[2 * v]; int y = segt_good[2 * v + 1]; segt_good[v] = (low[x] < low[y] ? x : y); } } int get_next(int v, int tl, int tr, int l, int r) { if (l > tr || r < tl) { return n + 1; } if (l <= tl && tr <= r) { return segt_good[v]; } int tm = (tl + tr) / 2; int x = get_next(2 * v, tl, tm, l, r); int y = get_next(2 * v + 1, tm + 1, tr, l, r); return low[x] < low[y] ? x : y; } int32_t main() { if (1) { ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); } cin >> n >> d >> t; a.resize(n + 1); b.resize(n + 1); for (int i = 1; i <= n; i += 1) { cin >> a[i]; b[i] = a[i] - i; } SparseTable rmq(n, b); low.resize(n + 2); for (int i = 1; i <= n; i += 1) { if (a[i] <= t) { low[i] = i; continue; } int l = 1, r = i - 1, sol = i; while (l <= r) { int m = (l + r) / 2; if (rmq.get_min(m, i) > t - i) { sol = m; r = m - 1; } else { l = m + 1; } } sol -= 1; low[i] = sol; } low[n + 1] = n + 1; segt.resize(4 * n + 1); lazy.resize(4 * n + 1); segt_good.assign(4 * n + 1, n + 1); vector<bool> good(n + 1); build(1, 1, n - 1); int ans = 0; for (int i = 1; i <= n; i += 1) { good[i] = (low[i] > 0); if (low[i] > 0) { ans += 1; add(1, 1, n - 1, low[i], i, +1); toggle(1, 1, n, i); } } vector<int> seen(n + 1, 0); for (int step = 1; step <= d; step += 1) { int p = segt[1].pos; while (true) { int x = get_next(1, 1, n, p + 1, n); if (x == n + 1) { break; } if (low[x] <= p) { good[x] = 0; ans -= 1; add(1, 1, n - 1, low[x], x, -1); toggle(1, 1, n, x); } else { break; } } // for (int i = p + 1; i <= n; i += 1) { // if (good[i] == 1 && low[i] <= p) { // seen[i] = 1; // ans -= 1; // good[i] = 0; // add(1, 1, n - 1, low[i], i, -1); // } // } } cout << ans << "\n"; return 0; }
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