This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
int main() {
ios::sync_with_stdio(false);
cin.tie(0);
int n;
cin >> n;
vector<int> a(n), l(n);
for (int i = 0; i < n; i++) {
cin >> a[i] >> l[i];
--a[i];
}
vector<vector<int>> g(n);
for (int i = 0; i < n; i++) {
g[a[i]].push_back(i);
}
vector<bool> was(n);
long long res = 0;
vector<long long> d(n, -1);
vector<long long> dp(n);
for (int i = 0; i < n; i++) {
if (was[i]) {
continue;
}
vector<int> que(1, i);
for (int b = 0; b < (int) que.size(); b++) {
int x = que[b];
if (!was[a[x]]) {
was[a[x]] = true;
que.push_back(a[x]);
}
for (int y : g[x]) {
if (!was[y]) {
was[y] = true;
que.push_back(y);
}
}
}
for (int x : que) {
was[x] = false;
}
int x = i;
while (!was[x]) {
was[x] = true;
x = a[x];
}
int y = a[x];
vector<int> cyc(1, x);
while (y != x) {
cyc.push_back(y);
y = a[y];
}
for (int x : que) {
was[x] = true;
}
d[cyc[0]] = 0;
for (int i = 1; i < (int) cyc.size(); i++) {
int x = cyc[i - 1], y = cyc[i];
d[y] = d[x] + l[x];
}
vector<int>().swap(que);
long long c = 0;
function<void(int, int)> Solve = [&](int v, int pv) {
for (int u : g[v]) {
if (d[u] != -1 || u == pv) {
continue;
}
Solve(u, v);
c = max(c, dp[v] + dp[u] + l[u]);
dp[v] = max(dp[v], dp[u] + l[u]);
}
};
for (int i : cyc) {
Solve(i, i);
c = max(c, dp[i]);
}
int sz = (int) cyc.size();
vector<long long> mx(sz, -(long long) 1e18);
for (int i = sz - 1; i >= 0; i--) {
if (i + 1 < sz) {
mx[i] = mx[i + 1];
}
// mx[i][0] = max(mx[i][0], d[cyc[i]] + dp[cyc[i]]);
// mx[i][1] = max(mx[i][1], -d[cyc[i]] + dp[cyc[i]]);
mx[i] = max(mx[i], d[cyc[i]] + dp[cyc[i]]);
}
long long t = d[cyc.back()] + l[cyc.back()];
for (int i = 0; i < sz; i++) {
int low = i + 1, high = sz - 1, pos = i;
while (low <= high) {
int mid = (low + high) >> 1;
if (t - (d[cyc[mid]] - d[cyc[i]]) >= (d[cyc[mid]] - d[cyc[i]])) {
pos = mid;
low = mid + 1;
} else {
high = mid - 1;
}
}
if (pos + 1 < sz) {
c = max(c, -d[cyc[i]] + dp[cyc[i]] + mx[pos + 1]);
}
if (pos > i) {
// c = max(c, t + d[cyc[i]] + dp[cyc[i]] + mx[i + 1][1]);
}
}
for (int i = sz - 1; i >= 0; i--) {
if (i + 1 < sz) {
mx[i] = mx[i + 1];
} else {
mx[i] = -(long long) 1e18;
}
mx[i] = max(mx[i], -d[cyc[i]] + dp[cyc[i]]);
}
for (int i = 0; i < sz; i++) {
int low = i + 1, high = sz - 1, pos = i;
while (low <= high) {
int mid = (low + high) >> 1;
if (t - (d[cyc[mid]] - d[cyc[i]]) >= (d[cyc[mid]] - d[cyc[i]])) {
pos = mid;
low = mid + 1;
} else {
high = mid - 1;
}
}
if (pos + 1 < sz) {
//c = max(c, -d[cyc[i]] + dp[cyc[i]] + mx[pos + 1][0]);
}
if (pos > i) {
c = max(c, t + d[cyc[i]] + dp[cyc[i]] + mx[i + 1]);
}
}
vector<long long>().swap(mx);
vector<int>().swap(cyc);
res += c;
}
cout << res << '\n';
return 0;
}
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