This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#pragma GCC optimize("O3,unroll-loops")
#pragma GCC target("avx2,bmi,bmi2,lzcnt,popcnt")
#include "dungeons.h"
#include <bits/stdc++.h>
using namespace std;
#define pb push_back
#define sz(a) (int)a.size()
#define all(a) begin(a),end(a)
using vi = vector<int>;
using ll = long long;
vi s,p,w,l;
int n;
void init(int N, vi s, vi p, vi w, vi l) {
n = N; ::s=s,::p=p,::w=w,::l=l;
return;
}
ll simulate(int x, int z) {
ll strength = z;
while(x!=n){
if(s[x]>strength) strength+=p[x], x=l[x];
else strength+=s[x], x=w[x];
}
return strength;
}
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