This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
int reachable_count(const vector<vector<pair<int, int>>> graph, const vector<int> keys, int s) {
int n = graph.size();
map<int, bool> hasKey;
map<int, vector<int>> pending;
queue<int> q; q.push(s);
auto markKey = [&] (int i) {
hasKey[i] = true;
if (pending.count(i) > 0) {
for (int v : pending[i]) q.push(v);
pending[i].clear();
}
};
auto processEdge = [&] (int c, int to) {
if (hasKey[c]) q.push(to);
else pending[c].push_back(to);
};
vector<bool> vis(n, false);
while (!q.empty()) {
int cur = q.front(); q.pop();
if (vis[cur]) continue;
vis[cur] = true;
markKey(keys[cur]);
for (auto [v, c] : graph[cur]) processEdge(c, v);
}
return count(begin(vis), end(vis), true);
}
vector<int> find_reachable(vector<int> r, vector<int> u, vector<int> v, vector<int> c) {
int n = r.size(), m = u.size();
vector<vector<pair<int, int>>> graph(n);
for (int i = 0; i < m; ++i) {
graph[u[i]].emplace_back(v[i], c[i]);
graph[v[i]].emplace_back(u[i], c[i]);
}
vector<int> reachable(n);
for (int i = 0; i < n; ++i) reachable[i] = reachable_count(graph, r, i);
int min_scc = *min_element(begin(reachable), end(reachable));
vector<int> ans(n);
for (int i = 0; i < n; ++i) ans[i] = (reachable[i] == min_scc);
return ans;
}
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