Submission #1039000

#TimeUsernameProblemLanguageResultExecution timeMemory
1039000parsadox2Sky Walking (IOI19_walk)C++17
33 / 100
152 ms25396 KiB
#include "walk.h" #include <bits/stdc++.h> #define F first #define S second using namespace std; const int N = 1e5 + 10; const long long inf = 1e18; int n , m , a[N] , pos[N]; long long dis[N]; vector <int> comp , st[N] , fn[N]; struct bridge{ int l , r , y; }; vector <bridge> vec; bool cmp(bridge aa , bridge bb) { return aa.l < bb.l; } struct SEG{ long long mn[N << 2]; void Build(int node = 1 , int nl = 0 , int nr = m) { mn[node] = inf; if(nr - nl == 1) return; int mid = (nl + nr) >> 1 , lc = node << 1 , rc = lc | 1; Build(lc , nl , mid); Build(rc , mid , nr); } void Set(int id , long long val , int node = 1 , int nl = 0 , int nr = m) { if(nr - nl == 1) { mn[node] = val; return; } int mid = (nl + nr) >> 1 , lc = node << 1 , rc = lc | 1; if(id < mid) Set(id , val , lc , nl , mid); else Set(id , val , rc , mid , nr); mn[node] = min(mn[lc] , mn[rc]); } long long Get(int l , int r , int node = 1 , int nl = 0 , int nr = m) { if(r <= nl || nr <= l) return inf; if(l <= nl && nr <= r) return mn[node]; int mid = (nl + nr) >> 1 , lc = node << 1 , rc = lc | 1; return min(Get(l , r , lc , nl , mid) , Get(l , r , rc , mid , nr)); } } seg[2]; long long min_distance(vector<int> x, vector<int> h, vector<int> l, vector<int> r, vector<int> y, int s, int g) { n = x.size(); m = l.size(); for(int i = 0 ; i < n ; i++) { a[i] = h[i]; pos[i] = x[i]; } for(int i = 0 ; i < m ; i++) comp.push_back(y[i]); seg[0].Build(); seg[1].Build(); sort(comp.begin() , comp.end()); comp.resize(unique(comp.begin() , comp.end()) - comp.begin()); for(int i = 0 ; i < m ; i++) { y[i] = lower_bound(comp.begin() , comp.end() , y[i]) - comp.begin(); st[l[i]].push_back(i); fn[r[i]].push_back(i); //cout << i << " : " << l[i] << " " << r[i] << " " << y[i] << " " << comp[y[i]] << endl; } for(auto u : st[0]) { dis[u] = comp[y[u]]; seg[0].Set(y[u] , dis[u] - comp[y[u]]); seg[1].Set(y[u] , dis[u] + comp[y[u]]); //cout << u << " : " << dis[u] << endl; } for(int i = 1 ; i < n ; i++) { for(auto u : st[i]) { //cout << u << " WTF " << seg[0].Get(0 , y[u]) << " " << seg[1].Get(y[u] , m) << endl; dis[u] = min(seg[0].Get(0 , y[u]) + comp[y[u]] , seg[1].Get(y[u] , m) - comp[y[u]]); } for(auto u : fn[i]) { seg[0].Set(y[u] , inf); seg[1].Set(y[u] , inf); } for(auto u : st[i]) { //cout << u << " : " << dis[u] << endl; seg[0].Set(y[u] , dis[u] - comp[y[u]]); seg[1].Set(y[u] , dis[u] + comp[y[u]]); } } long long res = inf; for(auto u : fn[n - 1]) res = min(res , dis[u] + comp[y[u]]); res += (pos[n - 1] - pos[0]); if(res >= inf) res = -1; return res; }
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