This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "soccer.h"
using namespace std;
typedef long long ll;
int biggest_stadium(int n, vector<vector<int>> f) {
vector<pair<ll, ll>> v(n, {-1, -1}), h(n, {-1, -1});
ll num = 0;
bool done = false;
pair<ll, ll> prev = {-1, -1}, mn = {-1, -1};
for (int i = 0; i < n; i++) {
for (int j = 0; j < n; j++) {
if (!f[i][j]) {
if (done)
return 0;
if (v[i].first == -1) v[i].first = j;
if (j - v[i].second > 1 && v[i].second != -1)
return 0;
v[i].second = j;
num++;
}
}
if (v[i].first == -1 && num > 0) done = true;
if (prev.first == -1) {
prev = v[i];
mn = v[i];
continue;
}
if (v[i].first == -1) continue;
if (v[i].first > prev.first && v[i].second > prev.second)
return 0;
if (v[i].first < prev.first && v[i].second < prev.second)
return 0;
if (v[i].first > mn.first && v[i].second > mn.second)
return 0;
if (v[i].first < mn.first && v[i].second < mn.second)
return 0;
prev = v[i];
}
num = 0;
done = false;
prev = {-1, -1};
mn = {-1, -1};
for (int i = 0; i < n; i++) {
for (int j = 0; j < n; j++) {
if (!f[j][i]) {
if (done)
return 0;
if (h[i].first == -1) h[i].first = j;
if (j - h[i].second > 1 && h[i].second != -1)
return 0;
h[i].second = j;
num++;
}
}
if (h[i].first == -1 && num > 0) done = true;
if (prev.first == -1) {
prev = h[i];
mn = h[i];
continue;
}
if (h[i].first == -1) continue;
if (h[i].first > prev.first && h[i].second > prev.second)
return 0;
if (h[i].first < prev.first && h[i].second < prev.second)
return 0;
if (h[i].first > mn.first && h[i].second > mn.second)
return 0;
if (h[i].first < mn.first && h[i].second < mn.second)
return 0;
prev = h[i];
}
for (int x1 = 0; x1 < n; x1++) {
for (int y1 = 0; y1 < n; y1++) {
if (f[x1][y1]) continue;
for (int x2 = 0; x2 < n; x2++) {
for (int y2 = 0; y2 < n; y2++) {
if (f[x2][y2]) continue;
bool poss = false;
if (!f[x1][y2]) {
bool t = true;
/*for (int i = y1; i < y2; i += clamp(y2-y1, -1, 1)) {
if (f[x1][i]) t = false;
}
for (int i = x1; i < x2; i += clamp(x2-x1, -1, 1)) {
if (f[i][y2]) t = false;
}*/
poss |= t;
}
if (!f[x2][y1]) {
bool t = true;
/*for (int i = x1; i < x2; i += clamp(x2-x1, -1, 1)) {
if (f[i][y1]) t = false;
}
for (int i = y1; i < y2; i += clamp(y2-y1, -1, 1)) {
if (f[x2][i]) t = false;
}*/
poss |= t;
}
if (!poss)
return 0;
}
}
}
}
return num;
}
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