# include "game.h"
# include <bits/stdc++.h>
using namespace std;
vector< vector< bool > > ve;
vector< vector< bool > > ans;
void initialize(int n) {
ve.resize(n,vector<bool>(n));
ans.resize(n,vector<bool>(n));
}
bool last = 1;
int hasEdge(int u, int v) {
if(ve[u][v]){
return ans[u][v];
}else{
ve[u][v] = true;
ve[v][u] = true;
last = !last;
ans[u][v] = last;
ans[v][u] = last;
return last;
}
}
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
2 ms |
256 KB |
Output isn't correct |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
2 ms |
256 KB |
Output isn't correct |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
2 ms |
256 KB |
Output isn't correct |
2 |
Halted |
0 ms |
0 KB |
- |