Submission #1032374

#TimeUsernameProblemLanguageResultExecution timeMemory
1032374shmaxRectangles (IOI19_rect)C++17
50 / 100
5036 ms61780 KiB
#include "rect.h" #include <bits/stdc++.h> #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #pragma GCC target("avx,avx2,bmi,bmi2") using namespace std; using i32 = int; //#define int long long #define len(x) (int)(x.size()) #define inf 1000'000'000'000'000'000LL #define all(x) x.begin(), x.end() #define low_bit(x) (x & (-x)) template<typename T> using vec = vector<T>; long long count_rectangles(std::vector<std::vector<i32>> a) { int n = len(a); int m = len(a[0]); long long ans = 0; for (int i = 1; i < n - 1; i++) { for (int j = 1; j < m - 1; j++) { if (a[i][j] >= a[i - 1][j]) continue; if (a[i][j] >= a[i][j - 1]) continue; vec<bool> good_layers(n, true); vec<int> mx(n, 0); for (int k = j; k < m - 1; k++) { int mxs = 0; if (a[i][k] >= a[i - 1][k]) break; int del = 1; for (int l = i; l < n - 1; l++) { bool good = true; { int h = k; mx[l] = max(mx[l], (int) a[l][h]); mxs = max(mxs, (int) a[l][h]); if (mxs >= min(a[i - 1][h], a[l + 1][h])) { good = false; } } good_layers[l] = good and good_layers[l]; if (mx[l] >= a[l][j - 1]) { break; } if (mx[l] >= min(a[l][j - 1], a[l][k + 1])) { good = false; del = 0; continue; } if (!good_layers[l]) continue; if (!good) continue; good_layers[l] = true; ans += del; } } } } return ans; }
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