This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
#pragma GCC optimize("unroll-loops")
#pragma GCC optimize("O3")
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
typedef long long ll;
#define int ll
typedef unsigned long long ull;
typedef long double ld;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
#define pb push_back
#define all(x) x.begin(), x.end()
#define sz(x) (int)x.size()
#define mispertion ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0)
#define F first
#define S second
#define getlast(s) (*s.rbegin())
#define debg cout << "OK\n"
const ld PI = 3.1415926535;
const int N = 2e5+10;
const int M = 1e4 + 5;
int mod = 1e9+7;
const int infi = INT_MAX;
const ll infl = LLONG_MAX;
const int P = 467743;
int mult(int a, int b) {
return a * 1LL * b % mod;
}
int sum(int a, int b) {
a %= mod;
b %= mod;
if(a + b >= mod)
return a + b - mod;
if(a + b < 0)
return a + b + mod;
return a + b;
}
int binpow(int a, ll n) {
if (n == 0)
return 1;
if (n % 2 == 1) {
return mult(binpow(a, n - 1), a);
} else {
int b = binpow(a, n / 2);
return mult(b, b);
}
}
int n, tp[N], cr, l[N], r[N];
string expr;
vector<int> g[N];
void solve(){
cin >> expr;
int mx = sz(expr);
expr += "$$";
int i = 0;
stack<int> st;
while(i < mx){
if(expr[i] == 'm'){
cr++;
if(sz(st) > 0)
g[st.top()].pb(cr);
st.push(cr);
if(expr[i + 1] == 'i')
tp[cr] = -1;
else
tp[cr] = 1;
i += 4;
}else if(expr[i] == '?'){
n++;
cr++;
if(sz(st) > 0)
g[st.top()].pb(cr);
while(expr[i + 1] == ')'){
st.pop();
i++;
}
i += 2;
}
}
for(int v = cr; v >= 1; v--){
if(tp[v] == 0){
l[v] = 0;
r[v] = 0;
}else if(tp[v] == 1){
r[v] = min(r[g[v][0]], r[g[v][1]]);
l[v] = l[g[v][0]] + l[g[v][1]] + 1;
}else{
l[v] = min(l[g[v][0]], l[g[v][1]]);
r[v] = r[g[v][0]] + r[g[v][1]] + 1;
}
}
cout << n - l[1] - r[1] << '\n';
}
signed main() {
mispertion;
int t = 1;
//cin >> t;
while(t--){
solve();
}
return 0;
}
// coded by mispertion :)
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