This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include<bits/stdc++.h>
using namespace std;
const int N=1e6+5;
const int K=1<<21;
const int INF=INT_MAX/2;
int n,m,b,p;
vector<tuple<int,int,int>> add[N],del[N];
namespace SUB2{
struct SegTree{
int t[K],lz[K];
void apply(int i,int v){
t[i]+=v,lz[i]+=v;
}
void push(int i){
apply(i*2,lz[i]);
apply(i*2+1,lz[i]);
lz[i]=0;
}
void build(int l,int r,int i){
t[i]=0,lz[i]=0;
if(l==r)return;
int m=(l+r)/2;
build(l,m,i*2);
build(m+1,r,i*2+1);
}
void build(){
build(1,n,1);
}
void update(int l,int r,int i,int x,int y,int v){
if(y<l||r<x)return;
if(x<=l&&r<=y)return apply(i,v);
int m=(l+r)/2;
push(i);
update(l,m,i*2,x,y,v);
update(m+1,r,i*2+1,x,y,v);
t[i]=min(t[i*2],t[i*2+1]);
}
void update(int x,int y,int v){
update(1,n,1,x,y,v);
}
int query(int l,int r,int i,int x,int y){
if(y<l||r<x)return INF;
if(x<=l&&r<=y)return t[i];
int m=(l+r)/2;
push(i);
return min(query(l,m,i*2,x,y),query(m+1,r,i*2+1,x,y));
}
int query(int x,int y){
return query(1,n,1,x,y);
}
}seg;
bool check(int k){
seg.build();
for(int i=1;i<k;i++)for(auto [l,r,v]:add[i])seg.update(l,r+k-1,v);
for(int i=k;i<=m;i++){
for(auto [l,r,v]:add[i])seg.update(l,r+k-1,v);
for(auto [l,r,v]:del[i-k])seg.update(l,r+k-1,-v);
if(seg.query(k,n)<=b)return true;
}
return false;
}
inline void solve(){
int l=0,r=min(n,m);
while(l<r){
int m=(l+r+1)/2;
if(check(m))l=m;
else r=m-1;
}
cout << l;
}
}
namespace SUB3{
struct Block{
int val,sz;
bool operator<(const Block &b)const{
return val<b.val||(val==b.val&&sz>b.sz);
}
};
struct Info{
int sz;
Block mn,pre,suf;
Info():sz(0),mn({INF,0}),pre({INF,0}),suf({INF,0}){}
static Info single(){
Info res;
res.sz=1;
res.mn=res.pre=res.suf={0,1};
return res;
}
void apply(int v){
mn.val+=v;
pre.val+=v;
suf.val+=v;
}
friend Info operator+(const Info &a,const Info &b){
Info res;
res.mn=min(a.mn,b.mn);
if(a.suf.val==b.pre.val)res.mn=min(res.mn,{a.suf.val,a.suf.sz+b.pre.sz});
res.pre=a.pre;
if(a.pre.val==b.pre.val&&a.pre.sz==a.sz)res.pre.sz+=b.pre.sz;
res.suf=b.suf;
if(a.suf.val==b.suf.val&&b.suf.sz==b.sz)res.suf.sz+=a.suf.sz;
res.sz=a.sz+b.sz;
return res;
}
};
struct SegTree{
Info t[K];
int lz[K];
void apply(int i,int v){
t[i].apply(v);
lz[i]+=v;
}
void push(int i){
apply(i*2,lz[i]);
apply(i*2+1,lz[i]);
lz[i]=0;
}
void pull(int i){
t[i]=t[i*2]+t[i*2+1];
}
void build(int l,int r,int i){
lz[i]=0;
if(l==r)return t[i]=Info::single(),void();
int m=(l+r)/2;
build(l,m,i*2);
build(m+1,r,i*2+1);
pull(i);
}
void build(){
build(1,n,1);
}
void update(int l,int r,int i,int x,int y,int v){
if(y<l||r<x)return;
if(x<=l&&r<=y)return apply(i,v);
int m=(l+r)/2;
push(i);
update(l,m,i*2,x,y,v);
update(m+1,r,i*2+1,x,y,v);
pull(i);
}
void update(int x,int y,int v){
update(1,n,1,x,y,v);
}
}seg;
inline void solve(){
seg.build();
int top=0,bot=0,ans=0;
while(bot<=m){
auto x=seg.t[1].mn;
int h=bot-top,w=x.val==0?x.sz:0;
ans=max(ans,min(h,w));
if(h<=w){
bot++;
for(auto [l,r,v]:add[bot])seg.update(l,r,v);
}else{
top++;
for(auto [l,r,v]:del[top])seg.update(l,r,-v);
}
}
cout << ans << "\n";
}
}
int main(){
cin.tie(nullptr)->sync_with_stdio(false);
cin >> m >> n >> b >> p;
for(int i=0;i<p;i++){
int x1,y1,x2,y2,c;
cin >> x1 >> y1 >> x2 >> y2 >> c;
add[x1].emplace_back(y1,y2,c);
del[x2].emplace_back(y1,y2,c);
}
if(b>0)SUB2::solve();
else SUB3::solve();
}
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