This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "wall.h"
#include <bits/stdc++.h>
using namespace std;
struct Node
{
int ch,ty;
Node()
{
ch = 0;
ty = 0;
};
Node(int chi, int ti)
{
ch = chi;
ty = ti;
}
};
const int maxn = 2e5+5;
int type,ql,qr,val;
Node lazy[4*maxn];
int tree[maxn];
void push_lazy(int v, int l, int r)
{
if(lazy[v].ty==0) return;
if(l==r)
{
if(lazy[v].ty==1) tree[r] = max(tree[r],lazy[v].ch);
else tree[r] = min(tree[r],lazy[v].ch);
}
else
{
lazy[v*2+0] = lazy[v];
lazy[v*2+1] = lazy[v];
}
lazy[v].ch = 0;
lazy[v].ty = 0;
}
void query(int v, int l, int r)
{
///
if(l!=r)
{
int mid = (l+r)/2;
push_lazy(v*2+0,l,mid+0);
push_lazy(v*2+1,mid+1,r);
}
push_lazy(v,l,r);
if(l!=r)
{
int mid = (l+r)/2;
push_lazy(v*2+0,l,mid+0);
push_lazy(v*2+1,mid+1,r);
}
///
if(l==r) return;
int mid = (l+r)/2;
if(qr<=mid) query(v*2+0,l,mid+0);
else query(v*2+1,mid+1,r);
}
void update(int v, int l, int r)
{
///
if(l!=r)
{
int mid = (l+r)/2;
push_lazy(v*2+0,l,mid+0);
push_lazy(v*2+1,mid+1,r);
}
push_lazy(v,l,r);
if(l!=r)
{
int mid = (l+r)/2;
push_lazy(v*2+0,l,mid+0);
push_lazy(v*2+1,mid+1,r);
}
///
if(r<ql||qr<l||l>r) return;
if(ql<=l&&r<=qr)
{
lazy[v] = {val,type};
///
push_lazy(v,l,r);
if(l!=r)
{
int mid = (l+r)/2;
push_lazy(v*2+0,l,mid+0);
push_lazy(v*2+1,mid+1,r);
}
///
return;
}
int mid = (l+r)/2;
update(v*2+0,l,mid+0);
update(v*2+1,mid+1,r);
}
void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[])
{
for(int i = 0; i < k; i++)
{
type = op[i];
ql = left[i];
qr = right[i];
val = height[i];
update(1,0,n-1);
}
for(int i = 0; i < n; i++)
{
ql = qr = i;
query(1,0,n-1);
}
for(int i = 0; i < n; i++) finalHeight[i] = tree[i];
}
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