Submission #1016603

#TimeUsernameProblemLanguageResultExecution timeMemory
1016603JakobZorzDungeons Game (IOI21_dungeons)C++17
0 / 100
7018 ms26656 KiB
#include"dungeons.h" #include<vector> typedef long long ll; using namespace std; int n; struct Dungeon{ vector<int>nxt1; // win vector<int>nxt2; // lose vector<int>st1; // strength vector<int>st2; // gain on losing ll thres=0; Dungeon(int n):nxt1(n),nxt2(n),st1(n),st2(n){} Dungeon()=default; // simulate until it either reaches n-th node, wins, or strength>=thres pair<int,ll>simulate(int x,ll st){ while(st<thres&&x!=n){ if(st>st1[x]){ st+=st1[x]; x=nxt1[x]; break; } st+=st2[x]; x=nxt2[x]; } return{x,st}; } }; Dungeon dun; void init(int N,vector<int>s,vector<int>p,vector<int>w,vector<int>l){ n=N; dun=Dungeon(n); for(int i=0;i<n;i++){ dun.nxt1[i]=w[i]; dun.nxt2[i]=l[i]; dun.st1[i]=s[i]; dun.st2[i]=p[i]; dun.thres=1e18; } } ll simulate(int x,int z){ ll st=z; while(x!=n){ auto r=dun.simulate(x,st); x=r.first; st=r.second; } return st; }
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