This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "wall.h"
#include "bits/stdc++.h"
using namespace std;
struct node
{
int l,r;
int vl,tp;
node() {}
node(int lf,int rt,int _v,int _t)
{
l=lf;
r=rt;
vl=_v;
tp=_t;
}
};
int a[2000001];
struct tree
{
vector<node> t= {{-1,-1,0,0}};
tree() {}
void children(int i)
{
t.push_back({-1,-1,0,0});
t[i].l=t.size()-1;
t.push_back({-1,-1,0,0});
t[i].r=t.size()-1;
}
void push_lazy(int i,int l,int r)
{
if(t[i].tp==0)return;
if(l!=r)
{
if(t[i].l==-1)children(i);
int i1=t[i].l;
int i2=t[i].r;
if(t[i1].vl==-1||t[i1].vl<t[i].vl&&t[i].tp==1)
{
t[i1].vl=t[i].vl;
t[i1].tp=t[i].tp;
}
if(t[i2].vl==-1||t[i2].vl<t[i].vl&&t[i].tp==1)
{
t[i2].vl=t[i].vl;
t[i2].tp=t[i].tp;
}
if(t[i1].vl==-1||t[i1].vl>t[i].vl&&t[i].tp==2)
{
t[i1].vl=t[i].vl;
t[i1].tp=t[i].tp;
}
if(t[i2].vl==-1||t[i2].vl>t[i].vl&&t[i].tp==2)
{
t[i2].vl=t[i].vl;
t[i2].tp=t[i].tp;
}
if(t[i1].vl!=t[i2].vl||t[i1].tp!=t[i2].tp)
t[i].vl=-1;
else t[i].vl=t[i1].vl,t[i].tp=t[i1].tp;
}
t[i].tp=0;
}
void update(int i,int l,int r,int ql,int qr,int val,int type)
{
//cout<<val<<" "<<type<<endl;
push_lazy(i,l,r);
if(ql>qr)return;
if(ql<=l&&r<=qr)
{
if(t[i].vl==-1||t[i].vl<val&&type==1)
{
//cout<<"in"<<endl;
t[i].vl=val;
t[i].tp=type;
}
if(t[i].vl==-1||t[i].vl>val&&type==2)
{
t[i].vl=val;
t[i].tp=type;
}
//cout<<l<<" "<<r<<" "<<t[i].vl<<" "<<t[i].tp<<endl;
return;
}
int m=(l+r)/2;
if(t[i].l==-1)children(i);
update(t[i].l,l,m,ql,min(qr,m),val,type);
update(t[i].r,m+1,r,max(m+1,ql),qr,val,type);
int i1=t[i].l,i2=t[i].r;
if(t[i1].vl!=t[i2].vl||t[i1].tp!=t[i2].tp)
t[i].vl=-1;
else t[i].vl=t[i1].vl,t[i].tp=t[i1].tp;
//cout<<l<<" - "<<r<<" "<<t[i].vl<<" "<<t[i].tp<<endl;
}
void fix(int i,int l,int r)
{
if(t[i].l==-1)
{
for(int j=l; j<=r; j++)
a[j]=t[i].vl;
return;
}
push_lazy(i,l,r);
int m=(l+r)/2;
fix(t[i].l,l,m);
fix(t[i].r,m+1,r);
}
};
tree t;
void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[])
{
for(int i=0; i<k; i++)
{
//cout<<height[i]<<" "<<op[i]<<endl;
t.update(0,0,n-1,left[i],right[i],height[i],op[i]);
}
t.fix(0,0,n-1);
for(int i=0; i<n; i++)
finalHeight[i]=a[i];
}
Compilation message (stderr)
wall.cpp: In member function 'void tree::push_lazy(int, int, int)':
wall.cpp:42:46: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
42 | if(t[i1].vl==-1||t[i1].vl<t[i].vl&&t[i].tp==1)
wall.cpp:48:46: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
48 | if(t[i2].vl==-1||t[i2].vl<t[i].vl&&t[i].tp==1)
wall.cpp:54:46: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
54 | if(t[i1].vl==-1||t[i1].vl>t[i].vl&&t[i].tp==2)
wall.cpp:60:46: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
60 | if(t[i2].vl==-1||t[i2].vl>t[i].vl&&t[i].tp==2)
wall.cpp: In member function 'void tree::update(int, int, int, int, int, int, int)':
wall.cpp:79:40: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
79 | if(t[i].vl==-1||t[i].vl<val&&type==1)
wall.cpp:85:40: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
85 | if(t[i].vl==-1||t[i].vl>val&&type==2)
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