This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#define endl '\n'
using namespace std;
const int MAXN = 1e5 + 10;
int nn, kk;
int lazy_max[4 * MAXN], lazy_min[4 * MAXN];
int add[MAXN], rem[MAXN];
int ql, qr, h;
void makeit(int i, int l, int r)
{
lazy_max[i] = -1;
lazy_min[i] = 1e6;
if(l == r)
{
return;
}
int mid = (l + r)/2;
makeit(2*i, l, mid);
makeit(2*i+1, mid+1, r);
}
void update_maxx(int i, int l, int r)
{
if(ql <= l && r <= qr)
{
lazy_max[i] = max(lazy_max[i], h);
return;
}
if(ql > r || qr < l)
return;
int mid = (l + r)/2;
update_maxx(2*i, l, mid);
update_maxx(2*i+1, mid+1, r);
}
void update_minn(int i, int l, int r)
{
if(ql <= l && r <= qr)
{
lazy_min[i] = min(lazy_min[i], h);
return;
}
if(ql > r || qr < l)
return;
int mid = (l + r)/2;
update_minn(2*i, l, mid);
update_minn(2*i+1, mid+1, r);
}
void build_add(int i, int l, int r, int move_down)
{
if(l == r)
{
add[l] = max(lazy_max[i], move_down);
return ;
}
int mid = (l + r)/2;
build_add(2*i, l, mid, max(move_down, lazy_max[i]));
build_add(2*i+1, mid+1, r, max(move_down, lazy_max[i]));
}
void build_rem(int i, int l, int r, int move_down)
{
if(l == r)
{
rem[l] = min(lazy_min[i], move_down);
return;
}
int mid = (l + r)/2;
build_rem(2*i, l, mid, min(move_down, lazy_min[i]));
build_rem(2*i+1, mid+1, r, min(move_down, lazy_min[i]));
}
void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[])
{
if(n <= 10000)
{
for (int i = 0; i < k; ++ i)
{
for (int j = left[i]; j <= right[i]; ++ j)
{
if(op[i] == 1)finalHeight[j] = max(finalHeight[j], height[i]);
else finalHeight[j] = min(finalHeight[j], height[i]);
}
}
return;
}
makeit(1, 0, n-1);
for (int i = 0; i < k; ++ i)
{
ql = left[i];
qr = right[i];
h = height[i];
if(op[i] == 1)
{
update_maxx(1, 0, n-1);
}
else update_minn(1, 0, n-1);
}
build_add(1, 0, n-1, -1);
build_rem(1, 0, n-1, 1e6);
for (int i = 0; i < n; ++ i)
{
finalHeight[i] = max(0, add[i]);
finalHeight[i] = min(finalHeight[i], rem[i]);
}
}
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |