This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include<bits/stdc++.h>
using namespace std;
int n;
vector<int>p,c,sz;
vector<bool>vis;
int find(int x){
if(x==p[x]) return x;
return p[x]=find(p[x]);
}
bool same(int x,int y){
return find(x)==find(y);
}
bool unite(int x,int y){
x=find(x);
y=find(y);
if(x==y) return 0;
if(sz[x]<sz[y]) swap(x,y);
p[y]=x;
sz[x]+=sz[y];
return 1;
}
void initialize(int N) {
n=N;
p.resize(n);
iota(p.begin(),p.end(),0);
sz.assign(n,1);
c.assign(n,0);
vis.assign(n,0);
}
int hasEdge(int u, int v) {
c[u]++;
c[v]++;
if((c[u]==n-1 || c[v]==n-1) && !same(u,v)){
unite(u,v);
return 1;
}
return 0;
}
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