Submission #1006437

#TimeUsernameProblemLanguageResultExecution timeMemory
1006437devariaotaGame (IOI14_game)C++17
Compilation error
0 ms0 KiB
#include<bits/stdc++.h> #include "game.h" /* Pragmaaa */ #pragma GCC optimize("Ofast") #pragma GCC optimize("unroll-loops") /* Primitive Data */ #define ll long long #define db double /* Pair Macro */ #define pii pair<int,int> #define pll pair<ll,ll> #define fi first #define sc second /* Vector Macro */ #define vi vector<int> #define vll vector<ll> #define pb push_back /* All Rounder */ #define all(x) x.begin(),x.end() #define forn(i,n) for(int (i) = 1; i<= int (n); i++) #define for0(i,n) for(int (i) = 0; i < int (n); i++) #define INF 1e9 #define LLINF 1e18 #define nl '\n' #define tab ' ' // Hati-hati kalau mau ngeflush tapi endl jadi nya '\n' #define flushmanual ios_base::sync_with_stdio(false); cin.tie(NULL) /* Modulo Fuctions */ const ll MOD = 1e9+7; ll tambah(ll a, ll b){ return (a+b)%MOD; } ll kurang(ll a, ll b){ return (((a - b) % MOD) + MOD) % MOD; } ll mul(ll a, ll b){ return ((a%MOD) * (b%MOD))%MOD; } /* debuggin */ #define debugl cout<<"Here\n" #define debug(awok) cout<<(awok)<<endl /* stuff you should look for * int overflow, array bounds * special cases (n=1?) * do smth instead of nothing and stay organized * WRITE STUFF DOWN * DON'T GET STUCK ON ONE APPROACH (TRY DP INSTEAD OF GREEDY AND VICE VERSA)(DONT FORGET SORTING) * TRY ALL STRATEGIES * DO NOT READ EDITORIALS BEFORE TRYING REALLY HARD! * careful references in recursion * careful copying when doing vectors esp in loops and functions * careful long long int and mod always OMG * careful return types of std such as int(ceil) * WATCH OUT GOING OVER MAX thru operations spam mod * vectors overflow arrays do NOT * cout endl lol * lower bound is first greater or equal * upper is first greater * if TLE play around with compiler * use static is helpful!! * take note of test stuff that need to be changed before submission * careful when u use garbage from abroad * careful modeling stuff as num going below 0 above n * number theory infinite due to multple of each other * careful not finding stuff in dictionaries * stupid cout precision and sci notations * in sets, rbegin() or --end() for last * careful multiset removal just use heapp * no segment trees if partial mins are needed, use sparse table * in combinatorics log matters esp in that dp, and think v carefully * NEVER INPUT DOUBLES * fraction class or multiplication tricks? * omg dont forget to flush when debugging * watch out for bitwise operations order of operations * PQ Greater top is smallest and Less top is largest */ using namespace std; ll que[2000]; bool hasEdge(ll u,ll v){ if(que[u] == 1 || que[v] == 1){ return 1; }else{ return 0; } } void initialize(ll n){ for0(i,n)que[i] = n-1; forn(i,(n*(n-1)/2)){ ll a,b; cin >> a >> b; cout << hasEdge(a,b) << endl; que[a]--; que[b]--; } }

Compilation message (stderr)

game.cpp: In function 'void initialize(long long int)':
game.cpp:26:27: warning: unnecessary parentheses in declaration of 'i' [-Wparentheses]
   26 | #define for0(i,n) for(int (i) = 0; i < int (n); i++)
      |                           ^
game.cpp:107:3: note: in expansion of macro 'for0'
  107 |   for0(i,n)que[i] = n-1;
      |   ^~~~
game.cpp:25:27: warning: unnecessary parentheses in declaration of 'i' [-Wparentheses]
   25 | #define forn(i,n) for(int (i) = 1; i<= int (n); i++)
      |                           ^
game.cpp:109:3: note: in expansion of macro 'forn'
  109 |   forn(i,(n*(n-1)/2)){
      |   ^~~~
/usr/bin/ld: /tmp/ccPL5GXv.o: in function `main':
grader.cpp:(.text.startup+0x2a): undefined reference to `initialize(int)'
/usr/bin/ld: grader.cpp:(.text.startup+0x94): undefined reference to `hasEdge(int, int)'
collect2: error: ld returned 1 exit status