Submission #1001327

#TimeUTC-0UsernameProblemLanguageResultExecution timeMemory
10013272024-06-18 19:53:45rahidilbayramliGame (IOI13_game)C++17
0 / 100
131 ms256000 KiB
#include "game.h"
#include<bits/stdc++.h>
#pragma GCC optimize("-O3")
#define ll int
#define ld long double
#define vl vector<ll>
#define vi vector<int>
#define pii pair<int, int>
#define pll pair<ll, ll>
#define all(v) v.begin(), v.end()
#define rall(v) v.rbegin(), v.rend()
#define f first
#define s second
#define pb push_back
#define p_b pop_back
using namespace std;
const ll sz = 1e4+5, sz2 = 7e6+5;
ll segtree[sz][sz], L[sz2], R[sz2], L2[sz2], R2[sz2], n, m, nxt = 1, nxt2 = 1;
long long gcd2(long long X, long long Y) {
long long tmp;
while (X != Y && Y != 0) {
tmp = X;
X = Y;
Y = tmp % Y;
}
return X;
}
void updatey(ll vx, ll lx, ll rx, ll vy, ll ly, ll ry, ll x, ll y, ll val)
{
if(ly == ry)
 
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